[04:04:42] <tsoliman> I've been using bg:fov (latest - r7519) + the keyring mod (the snapshot on the downloads page - 2015-01-06) but then I realized that isn't the latest mod code so I compiled the mod to the latest - now I have 2 questions:
[04:06:28] <tsoliman> - it looks I am missing the 2 relevant commits r7514 and r7509 (only 2 touching the content/bgkeyring after the snapshot date) .. those changes are to *.uc files so I am assuming I only need to replace the "usecode" file to update the mod to the latest
[04:06:38] <tsoliman> is that true?
[04:06:53] <tsoliman> second question - do I have to start a new game? :(
[21:08:54] <Dominus> Tsoliman: you need to download our source and the tools snapshot
[21:10:54] <Dominus> Then use ucc with the upmost usecode.uc file of the bgkeyring mod. The exact command line you will need to look up. The resulting usecode file can be used to replace the one in the mod (make a backup just in case)
[21:11:33] <Dominus> Sorry, never got around to update the mod snapshots, contrary to what I promised marzo ;)
[21:12:01] <Dominus> I don't think you need to start again. Not 100% sure though...
[21:12:40] <Dominus> Speak: the rotate patch was never ready for being added to the source
[21:13:26] <Dominus> It was more a proof of concept that only worked with point scaler and other issues weren't fixed
[21:13:55] <Dominus> "Here is a patch - you will need to fix it, though!"