[14:40:50] <Dominus> wjp: I'm investigating a strangeness I found with the iOS port but is happening in main Exult. When you move a barge (carpet, carriage) to the east or west, it doesn't go in a straight line but always shifts a bit to the south.
[14:41:16] <Dominus> supposedly the code should be in objs/barge.cc but I can't find where it goes wrong
[14:43:21] <Dominus> This happens only when you use the arrow keys or the numpad keys
[14:44:26] <Dominus> I noticed because on iOS movement is still only controled by a dpad that sends the numpad keys
[14:44:57] <Dominus> (which meant that I needed to add keyboard "movement" to the Wizard Eye spell/telescope :))
[18:11:26] <wjp> Dominus: Quickly trying, but it looks like that after a 90 degree rotation, the avatar is no longer in the center of the screen, and moving might be trying to compensate?
[18:11:53] <wjp> After a small initial correction, it seems to move in a straight line here
[20:46:37] <Dominus> odd, goes wrong every time, even if I stop and then go in the same direction again
[20:59:49] <Dominus> Wjp: did you try with the arrow/numpad keys? Because mouse seems to work fine, but the keys always shift me down
[21:00:01] <wjp> yes, arrow keys and magic carpet
[21:01:36] <wjp> oh, at 320x200 it does happen
[21:01:40] <wjp> interesting
[21:02:11] <wjp> I had it at 640x480 (and x1 scaler)
[21:03:17] <Dominus> Ah, that explains why it happened now for me. I waspretty sure I tested it some time ago and it didn‘t happen. Probably had a way different res then, too
[21:04:22] <Dominus> But you might be right that it‘s because it isn‘t centered on the avatar and doesn‘t correct in 320x200
[21:05:11] <Dominus> Because if you do it with the mouse and the green arrow isn‘t exactly at the center you get a shift as well
[21:05:33] <Dominus> (Up and down though)