[00:01:40] <wjp> time to go; g'night
[00:21:00] <Zxcvb_> why won't my party members stay where I leave them
[00:21:33] <Zxcvb_> it's too bad, for them
[00:43:17] <Zxcvb_> anyone alive?
[03:26:38] <Yuv422> hi kirben
[03:26:48] <Kirben2> Hi
[04:13:18] <fester> I'm getting an error about SDL_mixer not found when trying to compile from CVS, but I have it installed..anyone have a min to help?
[05:25:46] --- Kirben2 is now known as Kirben
[05:31:36] --- DarkeZzz is now known as Darke
[11:34:25] <Yuv422> anybody about?
[11:37:06] * Darke is about.
[11:37:22] <Yuv422> how stable is the 1.1.x tree at the moment?
[11:37:52] <Yuv422> I've been working with it and was just wondering if the game is in a playable state?
[11:37:53] <Darke> Umm... more stable then 1.0 I'd imagine. *grin*
[11:38:07] <Yuv422> or should I focus on porting 1.0 instead?
[11:38:36] <Darke> It should be, we've not really done much on it recently, and we've had a couple of people finish games of bg and si.
[11:38:44] <Darke> Definately port 1.1. *grin*
[11:38:58] <Yuv422> righto
[11:39:25] <Darke> 1.0 is our "it just works" compatibility version. The only criteria really was that we could play bg and SI from start to finish without running into any major bugs, IIRC.
[12:48:31] <Colourless> hi
[12:48:34] <Darke> Hi!
[14:11:36] --- Darke is now known as DarkeZzz
[18:21:33] <wjp> hi Max
[18:22:15] <Fingolfin> hiya
[19:05:00] * jerbear|w0rk stares
[19:07:25] * Fingolfin stares back
[23:11:32] <Fingolfin> re
[23:51:08] <wjp> time to go; g'night