[22:16:01] <Dominus> hmm, on case sensitive file systems Exult really expects the static folder of the games to be named STATIC...
[22:16:15] <Dominus> didn't marzo take care of this a long time ago?
[22:21:33] <wjp> uh, I doubt that has ever been the case
[22:21:49] <wjp> what makes you say this?
[22:23:34] <Dominus> some time ago, wizardry reported this
[22:23:45] <Dominus> and just now I had the same thing happen on iOS
[22:24:06] <Dominus> exult couldn't find my FoV because the static folder was named "Static"
[22:24:17] <Dominus> when I renamed it to STATIC it was found
[22:24:18] <wjp> ah, that's possible
[22:24:30] <wjp> it only tries a few options
[22:24:40] <wjp> including at least fully uppercase and fully lowercase
[22:27:32] <Dominus> ah, true, fuly lowercase gets found as well
[22:27:48] <Dominus> so, the mixed mode is not found
[22:29:08] <wjp> time to go; good night
[22:29:16] <Dominus> good night
[23:57:00] <Dominus> Question for the log, to get a preprocessed source file, I read that adding -P or -E to the CFLAGS in the makefile is enough. Does this work for Exult?
[23:57:42] <Dominus> I'm trying to make a proper bug report on my compiler crash when compiling for iOS and can't get a preprocessed source file doing it like that