[00:38:36] --- LordNAway is now known as Lord_Nightmare
[01:46:37] --- LordNAway is now known as Lord_Nightmare
[07:11:39] <pupnik> oh
[07:11:41] <pupnik> don't
[07:11:46] <pupnik> look what the cat drug in
[07:11:49] <pupnik> http://www.youtube.com/watch?v=lkIY9Pl8IU4
[07:15:42] <Malignant_Manor> Anyone know what lib has gl_GenTextures?
[07:19:49] <pupnik> not offhand sorry
[07:19:56] <pupnik> i think ld can tell you that
[07:20:08] <pupnik> i forgot - haven't programmed in a long time
[07:20:13] <pupnik> what are you doing?
[07:21:40] <Malignant_Manor> Compiling ES with OpenGL support
[07:22:22] <Malignant_Manor> I also need it for when I try to compile Exult 3D.
[07:30:31] <Malignant_Manor> Well, I'm off to bed. Marzo or someone will likely have an answer for me on the forums when I wake up.
[10:33:58] <Colourless> <Malignant_Manor> Anyone know what lib has gl_GenTextures <<even though hes not here, the answer is none, though the function glGenTextures *should* be exported by your platforms opengl library
[15:01:34] <Malignant_Manor> Thanks Colourless. All I had to do was add -lopengl32 to ES_LIBS (which I was too tired to even think about the seperate lib listing between ES and Exult).
[23:31:57] --- LordNigh2 is now known as Lord_Nightmare
[23:32:40] --- Lord_Nightmare is now known as LordNAway