[00:37:47] <Baastuul> Hi, MethMonster.
[00:37:51] <Baastuul> Interesting name. :p
[00:42:44] --- LordN_Away is now known as Lord_Nightmare
[00:42:47] * Lord_Nightmare is back (gone 08:29:00)
[00:43:29] <Baastuul> Hullo
[01:16:14] --- Baastuul_ is now known as Baastuul
[06:31:20] <servus> UW1-1.png is abnormally popular.
[06:31:39] <Baastuul> Eh?
[06:36:52] <servus> I peruse my webserver logs often... report the script kiddies to ISPs, et cetera.
[06:37:45] <Baastuul> Ahh, okay.
[06:38:03] <Baastuul> Oh yeah, servus, did I ever give you the link to the locations chart? I know I asked you for info but wasn't sure if I showed you the chart or not.
[06:38:15] <servus> I don't think so. Locations of what?
[06:38:22] <Baastuul> people on irc
[06:38:27] <Baastuul> http://baastuul.digital-focus.us/locations/
[06:39:28] <servus> I'm not on it.
[06:39:42] <servus> Well, my dot isn't
[06:39:55] <Baastuul> Hmm, really?
[06:39:59] * Baastuul opens up the chart.
[06:40:05] <Baastuul> Yeah, I may have skipped over a few people by accident.
[06:40:12] <servus> Well, I guess it is close enough *grin*
[06:40:51] <Baastuul> Yeah... you're on there, you're the green dot over in the California AREA... hehe, but now that I look at it, your dot is placed more in Sacramento.
[06:41:04] <servus> Wing Commander eh.
[06:41:09] <Baastuul> Problem is the map size makes way for the temptation to be approximate. :S
[06:41:13] <Baastuul> Too approximate, that is.
[06:41:14] <servus> Don't get me started on them Trilkhai *grin*
[06:41:19] <Baastuul> heheh
[06:41:23] <Baastuul> It's actually a really fun channel.
[06:41:35] <servus> Seriously... I should go there and complain about how Larry Niven was ripped off.
[06:41:44] <Baastuul> Unfortunately, I never really got into the Wing Commander games because I was too young to fully appreciate them when I found out about them.
[06:41:55] <Baastuul> Go ahead, it's a great channel. :)
[06:43:03] <Baastuul> welcome back hehe
[06:43:11] <servus> I just crashed X-Chat
[06:43:21] <servus> Thanks. What's beyond's URL?
[06:43:24] <Baastuul> What's X-Chat? 'Fraid I've not heard of it.
[06:43:27] <Baastuul> irc2.beyondirc.net
[06:43:37] <Baastuul> I go by Rottingbeef on that network
[06:44:18] <servus> That's the client I use for IRC
[06:44:35] <Baastuul> ahh
[06:44:37] <Baastuul> I just use mIRC
[06:44:39] <Baastuul> have since 1998
[06:44:40] <Baastuul> I am a newbe
[06:44:42] <Baastuul> newbie
[06:46:44] <servus> Trying to figure out how to register a name on that server =-/
[06:47:16] <Baastuul> . /msg nickserv REGISTER password email
[06:47:51] <servus> Already tried though.
[06:47:53] <servus> those*
[06:48:26] <Baastuul> hrmm
[06:48:32] <Baastuul> NickServ on that network by default sends a PM.
[06:49:00] <servus> Not to me.
[06:49:38] <Baastuul> weird
[06:49:48] <Baastuul> there's a command to switch it so it messages you in the status window
[06:49:50] <Baastuul> lemmie try and find it real quick
[06:52:08] <Baastuul> RESPONSE [msg | notice] Sets Services responses to MSG (default) or NOTICE
[06:52:10] <Baastuul> hmm
[06:52:36] <Baastuul> awesome
[06:52:36] <Baastuul> ok
[06:52:42] <Baastuul> . /msg nickserv set response notice
[06:52:43] <servus> Don't worry about it. I'll figure it out
[06:52:53] <servus> No, it won't let me message anyone.
[06:52:58] <Baastuul> :S
[06:53:00] <Baastuul> Hmmm.
[06:53:05] <Baastuul> Strange :o
[06:55:37] <servus> God I hate BitchX
[06:57:42] <Baastuul> What's going on?
[06:58:50] <servus> Nothing...
[06:59:11] * Baastuul flails his arms around like Robot from "Lost in Space."
[08:32:39] <Baastuul> Hullo!
[08:36:30] <Baastuul> Hullo.
[08:36:39] * Unred pokes Baastuul
[08:36:58] <Baastuul> :O
[08:37:47] <servus> No
[10:22:37] <Baastuul> night
[10:31:11] <Fl00der> yo
[11:52:48] <Jett> (u7 temporary items turning to permanant) This happened in the original too. Though I think there was some sort of odd timer, or condition (if item has been saved while in backpack, mark permananant, or such), because sometimes, or with some stuff, it didn't 'work'.
[11:52:53] --- Jett is now known as Darke
[11:54:28] <Colourless> well, as i said yesterday, we didn't code it to specicially make them permanent
[12:05:52] <Darke> Yup. And I like the exult version of permanancy, especially since things don't tend to disappear when reaching rendering limits in an area. *grin*