[13:21:38] <Cahaan_> hi
[13:22:05] --- Cahaan_ is now known as Cahaan
[13:39:24] <Cahaan> are the android snapshots of Exult usable? They are mentioned as being "unstable" but I'm wondering how much unstable they really are
[13:59:03] <Cahaan> also, is there any way to convert a standard U7 saved game to an Exult savegame?
[14:00:51] <Dominus> Hi cahaan
[14:01:19] <Dominus> No you cannot convert an original savegame for use with Exult
[14:01:43] <Cahaan> okay thanks
[14:01:59] <Dominus> And the android port is unfinished- you would be better off getting the old native android patch to work
[14:03:14] <Cahaan> atm I'm playing u7p1 on my android device with magic dosbox
[14:03:28] <Cahaan> it works very well but I'm clearly missing Exult features
[14:03:47] <Cahaan> (such as automation for keys, picklocking, etc.)
[14:04:23] <Cahaan> and of course better resolution
[14:05:15] <Dominus> I can imagine
[14:05:35] <Dominus> Exult is very nice on my ipad
[14:07:27] <Dominus> Your only option is to get the native port to work again ;(
[14:08:27] <Cahaan> what is this "native port" about ?
[14:15:02] <Dominus> Cahaan: http://goo.gl/E2y7Z
[14:16:26] <Dominus> The android version on our download page is a rewrite for java while the native port is just a port of Exult + SDL to Android
[14:20:44] <Cahaan> oh okay, got it, thanks
[14:21:32] <Cahaan> do you think it would be feasible technically to work on a savegame converter?
[14:22:14] <Dominus> No ;)
[14:22:17] <Cahaan> "No, and it is not as easy as you make it out to be. I also don't see that many people benefitting from it..."
[14:22:21] <Cahaan> haha I see
[14:22:30] <Cahaan> that's one of your post from 2013
[14:22:39] <Dominus> Ha ha ha
[14:29:26] <Dominus> But seriously there is so much that could need more work in Exult, that spending time on this feels like a waste
[15:53:35] <Cahaan> I would definitely use a converter myself to switch between dosbox on android and my PC (back'n forth). But yeah I understand your point.
[15:54:28] <Cahaan> I suppose decoding original savegame files is not an easy task precisely because it's not documented