[02:02:11] <jan_here> evening
[02:03:52] <SB-X> hi
[02:05:25] <jan_here> hows pagan going?
[02:09:00] * SB-X looks at himself.
[02:09:03] <SB-X> i don't know any pagans
[02:09:12] <SB-X> except Darke maybe :)
[02:09:17] * SB-X points at DarkeZzz.
[02:09:26] <jan_here> thought you were on the pagan project.
[02:11:09] <jan_here> hmm beta2 is out, though the entries in the changelog arent that many..
[02:11:18] <SB-X> exult?
[02:11:30] <jan_here> yes
[02:12:27] <jan_here> I meant Pentagram, not Pagan.. sorry
[02:13:20] <SB-X> ah
[02:13:26] <SB-X> i don't have anything to do with it
[02:13:35] <SB-X> sorry
[02:13:45] <SB-X> pretty sure they are doing well
[02:14:06] * SB-X points at DarkeZzz with his pointystick.
[02:15:05] <jan_here> scratch.. you dont happen to know where/how those "events" are generated that usecode functions sometimes ask the status of?
[02:17:16] <SB-X> ask the status of?
[02:17:40] <jan_here> like this: if(!(event == 0x0001)) goto labelFunc0096_003F;
[02:18:21] <SB-X> afaik it tells how the function was called
[02:18:34] <jan_here> hmmm..
[02:18:35] <SB-X> clicking on an object is an event, double-clicking is another
[02:18:44] <SB-X> or something like that
[02:19:37] <jan_here> that could be it..
[02:20:52] <SB-X> attacking, walking near something
[02:21:02] <SB-X> the avatar stepping on an object
[02:21:34] <SB-X> here it is
[02:21:39] <SB-X> look at ucmachine.h
[02:21:44] <SB-X> line 63
[02:21:46] <jan_here> i have the situation that a usecode function other than that of the character sets its activity to talk
[02:23:43] <jan_here> the character then does talk after the other function has ceased but I dont think it enters into its talk routine at the right spot.
[02:31:13] <jan_here> btw: are you also on the exult mailing list?
[02:32:07] <SB-X> yes
[02:32:12] <SB-X> but i think it stopped sending me mail
[02:32:25] <SB-X> because my mailbox was full
[02:33:12] <jan_here> I was a little pissed because of the spam I get over it.
[02:35:53] <SB-X> i got a little bit of that
[02:35:55] <SB-X> but not lately
[02:36:00] <SB-X> i havnt got anything from exult lately
[02:36:06] <SB-X> which is why i think it stopped sending me mail
[02:39:24] <jan_here> yes, probably
[02:46:04] --- SB-X is now known as sbx|afk
[02:46:06] <sbx|afk> bbl
[02:46:11] <jan_here> cu
[03:41:27] <jan_here> bye
[04:25:44] --- sbx|afk is now known as sbx
[14:36:11] <Colourless> hi
[14:36:15] <wjp> hi
[14:40:16] <Colourless> hmmm.... someone requires fingolfin's wisdom on the forum
[14:41:08] <wjp> Fingolfin is away for a few weeks I think
[14:44:43] <wjp> do you speak pop3?
[14:45:03] <wjp> ugh
[14:45:04] <wjp> smtp
[14:45:35] <wjp> a mailserver is giving me syntax errors
[14:46:28] <wjp> ah... apparently it wants <>'s around email addresses
[14:57:45] <wjp> going home; bbl
[15:04:08] <jan_here> hi
[15:29:13] <jan_here> I am having difficulties setting up my original U7 under DOS. Anybody know why I get a file not found error? Intro plays, journey onward fails , as does starting after character creation.
[15:29:53] <wjp> does it say which file?
[15:29:59] <wjp> I guess not? :-)
[15:30:09] <jan_here> xform.tbl
[15:30:14] <wjp> ah
[15:30:23] <jan_here> yes, it does, with complete path..
[15:30:26] <wjp> you need that file, yes
[15:30:27] <Colourless> does it exist?
[15:30:36] <jan_here> of course.. thats the puzzeling thing
[15:30:42] <wjp> increase FILES=?
[15:30:48] <jan_here> set to 50
[15:30:53] <wjp> should be enough
[15:33:07] <Colourless> how big is your path? it shouldn't matter, but you never know
[15:33:39] <jan_here> hmm.. c:\game\serpent\static\xform.tbl AFAIR
[15:33:51] <Colourless> shouldn't matter then
[15:36:06] <jan_here> spent a whole evening on this.. no use. Well, thought maybe someone else also had the problem before.
[15:44:04] <jan_here> Colourless: you had an item database or something other way to look up where certain items are in the game. How do you do that? Then I dont have to bug you every time I am curious about something :)
[15:44:31] <Colourless> you are confusing me with someone else *cough*WJP*cough*
[15:44:48] <jan_here> *cough*sorry*cough*
[15:45:09] <wjp> you hack up the item loaders to output sql INSERT statements, basically :-)
[15:45:49] <jan_here> uh.. that exceeds my skill level a little. :)
[15:47:50] <wjp> it's not that hard really
[15:50:29] <jan_here> well, SQL is pretty easy, its just that I hardly have ever programmed in c++. I can understand most code though.
[15:52:17] <wjp> I've got some preliminary sql dumping code here in my local version
[15:52:44] <wjp> the idea is a command line option to exult that dumps the current map to sql statements
[15:53:04] <wjp> but I need to consider exactly what to dump
[15:53:09] <wjp> and not to mention clean it up
[15:53:35] <Colourless> you then of course though need to query the database that would be created with the output yourself to find what you are looking for :-)
[15:53:51] <wjp> of course :-)
[15:54:37] <Colourless> forgot to also say you need to actually make the database too from the output :-)
[15:54:56] <wjp> oh, that's easy; just pipe the output through grep and psql
[15:55:12] <Colourless> anyway, i'm off
[15:55:12] <Colourless> cya
[15:55:16] <wjp> night
[15:55:17] <jan_here> bye
[15:55:55] <jan_here> well, for now I will have to ask then.
[15:58:34] <jan_here> I am curious whether the developers actually planted your missing spellbook on the map or whether they omitted it as you get one from other sources in the game. could yoou look that up for me?
[15:59:02] <wjp> hm, what's the shapenum for a spellbook?
[15:59:52] <wjp> 761 it seems
[15:59:53] <jan_here> shape is 761 frame 5 (or 0)
[16:00:00] <wjp> none of those around
[16:00:40] <jan_here> I see. thank you
[16:22:41] <jan_here> mail usecode bugs to artxerxes?
[16:27:03] <wjp> bbl, dinner
[16:27:09] <jan_here> cu
[16:27:12] <jan_here> guten hunger
[16:27:14] <wjp> I'd say mailing list
[16:27:37] <jan_here> I hope no one complains when I post so much :)
[16:43:51] <wjp> I doubt it :-)
[17:53:12] <Fl00der> hello
[17:53:26] <Fl00der> anyone alive :P
[17:54:07] <Fl00der> i guess not ...
[17:57:40] <wjp> um, no :-)
[18:00:28] <jan_here> he was a little too fast.