[04:14:19] --- sh[4]rm4 is now known as sh4rm4
[13:14:24] <i30817> hey, a question:
[13:14:24] <i30817> in gamewin.cc there is this method on a throwaway class:
[13:14:30] <i30817> static bool is_combat_music(int num) {
[13:14:30] <i30817> // Lumping music 16 as if it were a combat music in order to simplify
[13:14:30] <i30817> // the check.
[13:14:30] <i30817> return (num >= Audio::game_music(9) && num <= Audio::game_music(12)) ||
[13:14:44] <i30817> (num >= Audio::game_music(15) && num <= Audio::game_music(18));
[13:14:44] <i30817> }
[13:14:44] <i30817> I'm thinking of moving it to Audio.h because it would be useful there in my quest to get a version of my combat music patch accepted. I'd like to eliminate the false positive the comment is talking about. But from looking at Audio::start_music_combat it seems to me that the song it's talking about is 17 not 16?
[16:34:29] <Dominus> Marzo, please please, could you take a stab at the eggs issue this weekend?
[17:49:10] --- static- is now known as static