[22:43:01] <Dominus> malignant_manor, it took me a bit but the patch seems to work fine now
[22:43:28] <Dominus> fee free to commit it or let me know whether i should do it
[22:43:34] <Dominus> thanks for looking into it
[22:56:45] <Dominus> Marzo, another odd traps behavior
[22:57:14] <Dominus> back in July you fixed the Abandoned Outpost trap. It wouldn't trigger the traps.
[22:57:41] <Dominus> Unfortunately it seems our explosion shooters are too eager as can be seen there
[22:58:03] <Dominus> they should only shoot once but they don't stop shooting at the avatar
[22:58:12] <Dominus> https://sourceforge.net/p/exult/bugs/1848/
[23:10:47] <Dominus> the traps show that they auto-reset in Studio
[23:26:07] <Dominus> Marzo, it seems to be something you should be most able to fix. anything with missile, or fire_projectile was something you figured out how the original worked it...