[10:35:25] <Colourless> hi
[12:23:10] <Colourless> for crying out loud... the STL implementation in the PPC2K3 SDK doesn't have streams!
[12:29:47] <wjp> hi
[12:29:49] <wjp> no streams?
[12:29:57] <wjp> that's insane
[12:30:53] <Colourless> yeah it's insane
[12:31:58] <Colourless> i 'have' managed to compile exult in EMVC, with another implementation of stl that i got when i first tried porting exult. Incidently that implementation also didn't have streams, but i 'hacked' them in using SGI experimental iostreams library (it was what the implementation was based on anyway)
[12:32:08] <Colourless> however the stream support had serious issues
[12:32:37] <Colourless> fristly you couldn't seekg with ios::cur
[12:32:57] <Colourless> hacking around that I managed to get as far as loading usecode when it would just die
[12:33:54] <wjp> does stlport work with emvc?
[12:34:51] <Colourless> it might
[12:37:25] <Colourless> according to the stlport site it should work
[12:39:31] <Colourless> i'll download it and try it later
[20:04:09] <Dominus> hi
[20:07:19] <wjp> hi
[20:08:52] <Dominus> I "compiled" an ultimate Ultima Collection the other day, weighing all together around 7 GB :-)
[20:10:19] <Dominus> including isos of my U9, Underworld PSX, Crusader No Regret, No Regret German, No Remorse, No Remorse PSX, FM Towns 1st Trilogy, FM-Towns U6 and UO 2nd Age
[20:10:50] <Dominus> and all utilities, text files, exult stuff I collected over time...
[20:11:11] <Dominus> no more pointless hunting around my disorganized CDs...
[20:17:44] <wjp> :-)
[21:33:59] <wjp> hi Max
[21:34:09] <Fingolfin> hiya!
[21:34:34] <Dominus> hi
[21:49:35] <Colourless> hi, bye
[22:58:26] <wjp> time for me to go too; g'night
[22:59:10] <Dominus> night