[01:24:56] --- sbx is now known as sbx|afk
[01:26:45] --- Baastuul_ is now known as Baastuul
[02:29:31] <servus> I'm trying to think of how I'd be able to determine precisely where on a 3D terrain the mouse clicked, in OpenGL. GL Selection only allows for the program to tell which primitive was selected... Any ideas?
[03:00:35] --- Cless|sleep is now known as Colourless
[03:13:22] <servus> Neat, I've got the mouse cursor's position on the 3D terrain to several decimal points of accuracy.
[03:17:17] <Lord_Nightmare> neato
[03:18:00] <Lord_Nightmare> btw how much exult3d data was lost (or remains inaccessible) on that busted harddrive? how recent were the most recent backups of that data?
[03:30:14] <servus> None
[03:30:18] <servus> It's all backed up off-site.
[03:30:41] <servus> Got all 600MB of data on a CD and two hard drives.
[04:04:46] <servus> Using malloc, realloc, and placement-new in C++ sure is fun *groan*
[04:43:00] --- Colourless is now known as Cless|shower
[04:50:37] <servus> Eeek shower scene in #Exult!
[04:58:10] --- Cless|shower is now known as Colourless
[05:56:56] <servus> I just typed :wq into an IM : o/
[06:42:54] --- Colourless is now known as Cless|Away
[07:35:07] <servus> http://poststuff5.entensity.net/042905/nohands.jpg
[07:50:23] <Darke> servus: I type :wq into an irc session on an irregular basis. Seems to be the only accidental typo-thing I do on a regular basis. *grin*
[12:54:21] --- sbx|afk is now known as sbx
[13:37:37] --- Baastuul_ is now known as Baastuul
[23:33:22] --- Lord_Nightmare is now known as LordN_Away