[02:43:29] travis-ci: exult/exult#669 (snapshot-v1.7.0.20210402 - ea9c600 : Marzo Sette Torres Junior): The build has errored.
[02:43:29] travis-ci: Change view : https://github.com/exult/exult/compare/snapshot-v1.7.0.20210402
[02:43:29] travis-ci: Build details : https://travis-ci.com/exult/exult/builds/221975758
[18:32:52] Dominus: marzo, I dabbled a bit with the "printout" of the SI map and cleaned it up a bit... https://www.dropbox.com/s/l3t19z4k4ox7v7c/si_mapnew.png?dl=0
[18:33:06] Dominus: NOT in the game... that would be insane :)
[18:34:40] Dominus: Serpent Isle is about 70% water and mountains...
[18:34:59] Marzo: It is an island after all :)
[18:35:27] Dominus: true...
[18:36:13] Dominus: trying to fill up the mountains with tops from BG... none of the BG mountains are big enough....
[18:36:28] Dominus: don't look too closely at the mountain ranges :)
[18:39:51] Marzo: One thing I would like to see done at some point is to move everything to other maps, and add proper mountain tops to SI
[18:40:44] Marzo: Not that we need much freedom to move around in SI, given how easy you can move around with dark path
[18:40:46] Dominus: yes, I think KnightCaptain was at least beginning with fixing the starting sequence
[18:41:31] Dominus: moving everything to other maps would be easy (except for fixing all the teleporter eggs)
[18:41:55] Dominus: BUT the mountain tops is a huge task
[18:42:44] Dominus: I've only looked at it today to see whether it is easier than copy pasting from BG... I gave up after a couple of minutes....
[20:32:21] Dominus: hmm, buildmap is adding a black frame around each file :(
[20:32:27] Dominus: I wonder if that was always so
[21:29:02] Dominus: hmm, no that's a bug