[14:31:23] <Dominus> wjp, a very bad crash it seems https://sourceforge.net/tracker/index.php?func=detail&aid=3196072&group_id=2335&atid=102335
[14:31:38] <Dominus> with gdb I had a 7.4 MB backtrace
[14:31:47] <wjp> sounds like infinite recursion
[14:32:15] <wjp> I assume it repeats a number of lines near-endlessly?
[14:32:56] <Dominus> yes
[14:33:02] <wjp> if so, the interesting part of the backtrace is at the very end
[14:33:25] <wjp> (starting at the bottom and going up until it starts repeating)
[14:34:30] <Dominus> ah... http://dominus.pastebin.com/WKg4EaSa
[14:50:18] <wjp> right, so it's stuck setting weapon and/or readying best shield
[14:51:14] <Dominus> could explain some of the combat crashes we've had reports about
[14:52:01] <Dominus> as the user reports it's best reproducible with spark and the juggernaut hammer
[16:24:34] <Malignant_Manor> I didn't exclude returning weapons when I added a ready_best_shield call to set_weapon
[17:01:49] <Dominus> hi Malignant_Manor, I'm not really here, we have a guest and I need to prepare dinner but so that is one of your bugs?
[17:02:04] <Malignant_Manor> Yes
[17:02:20] <Malignant_Manor> I also didn't include a few other conditions that could cause this problem.
[17:03:35] <Malignant_Manor> I have a fix that will be uploaded in a bit.
[17:04:18] <Dominus> cool, thanks. I was about to say that this report was for the rc1 but I looked and I was mistaken :)
[17:06:10] --- Dominus is now known as Dominus|away
[17:12:15] <Malignant_Manor> The fix has be uploaded.