[05:43:54] travis-ci: exult/exult#150 (sharedPtr - c8981f0 : Jeff Freedman): The build is still failing.
[05:43:54] travis-ci: Change view : https://github.com/exult/exult/compare/414fc4de1c4f...c8981f007280
[05:43:54] travis-ci: Build details : https://travis-ci.org/exult/exult/builds/461616116
[07:57:46] travis-ci: exult/exult#151 (sharedPtr - 9b8c885 : Jeff Freedman): The build is still failing.
[07:57:46] travis-ci: Change view : https://github.com/exult/exult/compare/c8981f007280...9b8c885bf15d
[07:57:46] travis-ci: Build details : https://travis-ci.org/exult/exult/builds/461644464
[20:43:06] Marzo: Dominus: I found the thread where you discuss with some SDL folks about updating Exult OpenGL code to SDL2
[20:43:57] Marzo: Seems to me that what we have to do is just set logical size and set window size
[20:44:19] Marzo: If this is the case, then we can just remove all OpenGL code we have and deprecate SDL1.2