[00:28:15] <Dominus> marzo, still cannot find any reason why this stopped working between those old releases. There were about 500 revisions in between
[00:29:35] <Dominus> I'm just wondering whether rev 3233/3262 which added std::ostream &operator<<(std::ostream &out, Usecode_value &val); to useval.h might have an impact on this
[00:31:41] <Dominus> or do you think changing to caller_item && (val == 0x269 || val == caller_item->get_shapenum())) should be the way for now?
[02:47:23] <eddie-> ok so i'm playing u7a for the first time ever
[02:47:49] <eddie-> i just saved shamino, iolo and dupre, but man was that whole segment a big disappointment
[02:48:07] <eddie-> castle of the white dragon was really lame
[02:48:10] <eddie-> doors going nowhere
[02:48:28] <eddie-> keys that do nothing... even the secret doors just went around the castle and nothing else
[02:48:41] <eddie-> you save them, and they're like "ok avatar, ready to serve, let's go"
[02:48:43] <eddie-> like wtf
[02:49:02] <eddie-> no "oh shit, i just pwned everyone i cna't believe i did that.. those banes are f'd"
[02:49:41] <eddie-> </rant>
[02:50:29] <eddie-> really felt incomplete
[02:50:42] <eddie-> at such an interesting part of the game
[02:57:30] <sh4rm4> castle of white dragon ?
[02:58:49] <sh4rm4> and what is u7a ? there's only u7 bg and u7 si
[03:06:07] <eddie-> ultima 7 part 2
[03:06:24] <eddie-> yes u7 si
[03:08:03] <sh4rm4> ah
[03:30:43] <eddie-> remember that part?
[19:21:05] <eddie-> beuler
[21:50:14] <Dominus> Marzo, don't know if you read this last night after the net split
[21:50:17] <Dominus> do you think changing to caller_item && (val == 0x269 || val == caller_item->get_shapenum())) should be the way for now?
[23:13:39] <Marzo> Dominus: no, I hadn't read, and yes, I think it is a workable kludge
[23:13:48] <Marzo> (maybe restricting it to BG-only)