[01:39:48] --- DominusExult is now known as Dominus
[05:46:08] <Mickmane> Morning. :)
[07:50:27] <Dominus> good morning :)
[07:56:53] <Mickmane> I was to remind you about perhaps doing something with the avatar faces; making the original an option even with keyring mod.
[07:58:01] <Mickmane> btw, the feed mechanism, just curious, how does it decide what to feed with?
[07:59:49] <Dominus> I think random, so if you are doing a little food sidequest, you better not use that
[08:00:22] <Mickmane> shame, I'd like some order, knowing it takes first dumped in, last dumped in, first it finds in the backpacks,...
[08:00:31] <Mickmane> to get rid of the fiddly things first :)
[08:01:29] <Dominus> best open your backpack then :)
[08:01:42] <Mickmane> yeah, but that means dealing with the fiddly things myself. :)
[08:01:44] <Mickmane> is ok
[08:01:47] <Mickmane> Was just curious.
[08:02:27] <Mickmane> You know those tiny meat things? I buy them accidentally, not sure what the shopkeeper means or maybe game gives me wrong one (original anyway).
[08:14:28] <Dominus> mickmame: to get the normal blonde Avatar (if you haven't selected another one) change avatar_data.txt in the keyring data folder
[08:15:44] <Dominus> replace all occurances of 297/5 with 0/0 and all 297/4 with 0/1 (that's in section defaultshape and blonde avatars
[08:23:10] <Mickmane> Ok, will try! Thanks. :)
[08:24:24] <Mickmane> I'll start a new game again, hope I can select normal then, or do I have to start game first?
[08:25:28] <Dominus> it should work with an existing game, too
[08:25:46] <Mickmane> I wonder if it works with starting a new one, because I have to do that anyway. :)
[08:26:40] <Dominus> it works with a new one, too
[08:26:44] <Mickmane> cool!
[08:27:32] <Dominus> you can of course still chose another hair, skin color and then you are left with that choice but the standard BG portrait for blonde avatars is there
[08:28:01] <Mickmane> yeah, I see it mentioning other faces
[08:30:16] <Mickmane> I think I did everything right! :) Thanks much. :)
[08:30:45] <Dominus> no problem :)
[08:42:07] <Mickmane> something like "left-up walk_north_west 1" for diagonal walking doesn't work, just tried.
[08:46:31] <Dominus> huh?
[08:46:55] <Mickmane> It removed the tab, huh
[08:47:04] <Mickmane> left-up walk_north_west 1
[08:47:11] <Mickmane> in the custom keys text
[08:47:28] <Dominus> ah, you mean combininb keys like that
[08:47:32] <Mickmane> yes
[08:47:42] <Mickmane> also something I mentioned yesterday, but it's not important
[08:47:47] <Dominus> I bet only combining keys with modifiers (alt, shift, ctrl) works
[08:47:49] <Mickmane> I thought friend would prefer to play that way. :)
[08:47:58] <Mickmane> I guess you're right. :)
[08:48:42] <Dominus> If you have a full keyboard it is really way easier to just use the numpad :)
[08:49:02] <Dominus> or adjust the keys for wasd
[08:49:04] <Mickmane> but that hand's used for the mouse!
[08:49:33] <Mickmane> yeah, you'd have to add diagonal movement to qeyc or something
[08:49:42] <Dominus> yes
[08:49:50] <Mickmane> I'
[08:50:09] <Mickmane> I'm fine using mouse, just thought a friend would prefer it, but now he said he doesn't mind the interface.
[08:50:24] <Mickmane> I broadcast (on steam) a bit to him yesterday
[08:50:43] <Dominus> and the mouse movement is working better, btw
[08:50:44] <Mickmane> that's another great thing with exult, it works with STeam stuff!
[08:50:55] <Mickmane> I'm used to that, too, would prefer it in more games!
[08:51:15] <Dominus> moving the party is fine with arrow kyes but the carriages are moving oddly with that
[08:51:28] <Mickmane> I run to carpet anyway
[08:51:46] <Mickmane> friend joked that the carpet is nice with safe seats, and then the roll-up one isn't as safe :)
[08:52:24] <Dominus> but the roll up is so nice and much more natural :)
[08:52:26] <Mickmane> wonder how many crates I can- wait, can I put crates on to the roll-up flying carpet?
[08:52:41] <Mickmane> it is very nice indeed! :)
[08:53:57] <Mickmane> I also wonder if it can land in the haunted castle in the swamp east of Britannia. Takes a lot of fiddling with the original, but it's possible.
[08:54:27] <Dominus> if the original can land this one can probably too
[08:54:33] <Mickmane> cool
[09:00:43] <Mickmane> why can't I get water from the well outside the inn (south of stables)?
[09:21:43] <Dominus> Do you have a bucket?
[09:23:19] <Dominus> huh... that is odd
[09:29:42] <Mickmane> yes, I used the bucket that was right next to the well.
[09:34:56] <Mickmane> two wells near the smithy in Trinsic work
[09:45:10] <Mickmane> the well near the north gate works too
[09:53:29] <Mickmane> seems it doesn't remember paperdoll gump placement after loading even without exiting the game
[10:22:49] <Mickmane> Exult Ultima VI Engine has stopped working.
[10:24:22] <Mickmane> I got the windoze crash details if you want them.
[10:24:54] <Mickmane> was cruising across Britannia in search of the tavern for Shamino.
[10:25:06] <Mickmane> (with the carpet, and Iolo, Spark, Dupre with me)
[10:27:11] <Mickmane> I'd just pinched a sextant from the shipwright in Britain (Not britannia, right? I get confused), who seems to have gotten stuck before that move
[10:27:35] <Mickmane> I'd been there earlier, but he had stopped moving while I waited for him to get out of the room, he was frozen mid-step in his shop
[10:28:30] <Mickmane> I went to the castle to see if I can find a sextant there, no luck, then went back, shipwright still in the same position, I pinched the sextant, he said something about a noise, and started walking again, I went out and onto the carpet and flew across Britain wondering where the tavern was.
[10:28:51] <Mickmane> Ultima VII engine it said, I guess, that was typo up there.
[10:30:09] <Mickmane> Last quick save was before the pinching, loading now shipwright is moving normally.
[10:31:56] <Mickmane> lol, I'm flying backwards :)
[10:38:28] <Mickmane> Hm, got Jaana, who else? I know there are two who don't like parties >6, so I skip them (tinker in minoc, and maybe sentry from britain? Or was it Tseramed?)
[10:52:59] <Mickmane> Found my old notes, so both Sentry and Tseramed will work, but the tinker and someone else I don't remember doesn't work in 8 man party
[11:28:22] <Dominus> They all work ;)
[11:28:32] <Mickmane> party members you mean?
[11:28:43] <Mickmane> in the original, tehre were two that don't like party size >6
[11:28:49] <Dominus> You just may have to tell thise to leave that will always join
[11:29:13] <Dominus> Then let the picky ones join and then rejoin the others
[11:29:24] <Mickmane> telling some to leave just to get some others to join (again, after quest had me leave them) is too bothersome :)
[11:29:49] <Dominus> Which quest makes you leave them?
[11:30:14] <Mickmane> some cube or sphere or triangle thing (one of them, you have to go through alone).
[11:31:32] <Mickmane> generator, that was the word I was looking for.
[11:32:30] <Mickmane> mind, after playing it so often over the years, I still can't remember which does which and where it is. I just follow the quests the way I'm used to. :)
[11:32:45] <Dominus> Well, if you get them all once you can get them back without problem. You just have to remember who to ask first
[11:33:19] <Mickmane> there's a difference between leave for good, and wait here, the latter is something the picky ones still object to, I think.
[11:33:57] <Mickmane> so I'll just grab Tseramed and Sentry. My notes say some woman in New Magincia is one of the picky ones, and I remember the tinker in Minoc is, too. Don't need them when I get a 8 man party (with one girl, Jaana) anyway. :)
[11:49:36] <Mickmane> huh, Sentry objects. Hm.
[12:06:57] <Mickmane> Did you increase backpack size, or lessen virtue stone size, or am I just lucky that all 8 fit into Dupre's backpack?
[12:07:12] <Mickmane> in the original, they did not all fit into every backpack
[12:13:29] <Mickmane> Hm, they fit into Shamino's tool
[12:13:33] <Mickmane> too.*
[12:21:33] <Mickmane> https://steamcommunity.com/sharedfiles/filedetails/?id=1820824590 Look on the right side of the notebook, that's not true!
[12:22:20] <Mickmane> Next page shows I got the password.
[12:23:29] <Mickmane> The notebook also seems very much to scroll through when you want to find out something later on.
[12:34:18] <Mickmane> Is there a way to prevent dialogue forwarding at a (certain) keypress? It's messing up making screenshots, as I get what they say next on the shot, not what I wanted to screenshot. :)
[12:34:52] <Mickmane> Btw, did you add that? https://steamcommunity.com/sharedfiles/filedetails/?id=1820828997
[13:19:40] <Dominus> No, that wasn't me. I don't spend more time at steam than I need to ;)
[13:20:47] <Dominus> The crash is probably fixed in a branch of our code but there is no snapshot for that. Marzo who worked on that was burnt out before merging it ;(
[13:21:02] <Mickmane> What wasn't you?
[13:21:26] <Mickmane> I mean exult team adding the line about tiresome fellowship philosophy, instead of repeating it.
[13:21:29] <Dominus> That steam thing you posted
[13:21:43] <Mickmane> yeah, I posted it, a screenshot to show the text.
[13:22:05] <Mickmane> did you (exult team) add that text instead of the orignal text?
[13:22:05] <Dominus> Hmm, that might have been Marzo, too, in the BG Keyring mod
[13:22:10] <Mickmane> hehe
[13:22:29] <Mickmane> what about the first screenshot, notebook stating I put gem into sword
[13:22:36] <Mickmane> that seems wrong!
[13:22:52] <Dominus> And virtue stones, either we made them lighter or you had hackmover enabled
[13:23:09] <Mickmane> no hackmover, I disabled cheating, and can't even lift a table :)
[13:23:16] <Mickmane> (too heavy)
[13:23:54] <Dominus> And I need to look at that notebook. It's probably something wrong in the mod
[13:24:18] <Mickmane> should I better play without the mod?
[13:27:30] <Mickmane> It's also weird that the virtue stones don't autoalign like they used to.
[13:27:51] <Dominus> Autoalign?
[13:28:05] <Dominus> How did they do that?
[13:28:06] <Mickmane> in a neat row in the backpack, when dumped inside.
[13:28:23] <Dominus> Really? I don't remember that
[13:28:41] <Mickmane> if you put them in directly, they'd only sort when you closed and opened the backpack again, like any other stuff
[13:29:00] <Mickmane> Exult seems to do something else, sometimes random, sometimes remembering where I put it in the backpack
[13:29:43] <Dominus> I have to try that. And the crash was not caused by the mod. So no need to abandon it. The mod will add things that weren't there in the original
[13:29:55] <Dominus> So something new to explore a bit ;)
[13:30:24] <Mickmane> Yeah, I'm scared! I know what to do in BG, not done anything new there for decades!
[13:30:33] <Dominus> There is also a black hole of holding or so somewhere... endless space and weightless ;)
[13:30:49] <Mickmane> oh, wow, as endless bin, or to carry around?
[13:31:20] <Mickmane> btw, the mod description said something about putting the runes where they belong is a good thing. How do I even know which rune is which and where to put them? I guess rune of honour to trinsic, from what the mayor said, but that's it
[13:31:35] <Mickmane> I started with U7 and never really played the previous parts, too spoiled.
[13:33:14] <Dominus> Well, you have to find out and talk to people ;)
[13:33:23] <Mickmane> ok. :)
[13:34:20] <Mickmane> Right now I'm at the street theathre, about to watch the performance, but sorting stuff in crates on the carpet (12 crates, yay!)
[13:34:37] <Mickmane> means I can't roll it up and take it with me, or I'd have to go back and put the crates on it again, but that's ok.
[13:53:27] <Mickmane> I'm off for a nap, see you later. :)
[17:40:10] <Dominus> heya Mickmane, the sorting of the original did sort everything in a line. We just put it somewhere.... :)
[17:40:22] <Mickmane> Right.
[17:40:26] <Dominus> also, I don't know if you are aware but:
[17:40:28] <Mickmane> I liked the line, it was tidy. :)
[17:40:32] <Dominus> ?logs
[17:40:32] <exultbot> Logs are available at http://log.usecode.org/exultlog.php
[17:40:40] <Dominus> ?faq
[17:40:40] <exultbot> You can find the official FAQ at: http://exult.sourceforge.net/faq.php
[17:40:51] <Dominus> ?seen marzo
[17:40:51] <exultbot> marzo left IRC around Sun Aug 12 21:07:24 2018 (GMT) (Ping timeout: 244 seconds)
[17:40:53] <Mickmane> I think I've read the FAQ
[17:40:58] <Dominus> :)
[17:41:17] <Dominus> I just wanted to make you aware of the channel logs
[17:41:43] <Mickmane> Ok! Guess I could search for stuff there.
[17:41:55] <Mickmane> Btw, is there any way to exclude a particular key from advancing dialogue?
[17:42:19] <Mickmane> I press the screenshot key, and the dialogue advances and the screenshot captures the next text!
[17:42:21] <Dominus> no need to search the logs, just be aware :)
[17:42:26] <Mickmane> Ok. :)
[17:42:27] <Mickmane> Thanks.
[17:42:49] <Dominus> and no, no way to exclude from the dialog advances. could be filed as a bug report, though
[17:43:15] <Mickmane> Should I try to find my way around that, or could you do that?
[17:44:15] <Mickmane> How about just excluding F keys, as they are also used for the cheat menu, which could get awkward?
[17:47:45] <Dominus> Nah, if at all just space should advance dialog
[17:48:04] <Mickmane> That makes sense. Or enter too, and clicking of course.
[18:33:02] <Dominus> Thanks for the Arcadion bug in the autonotes. Fixed it in the source. Will not fix the existing notebook entry but that is neglegible :)
[18:33:22] <Mickmane> Ok. As long as game doesn't think I've done it. :)
[18:33:37] <Dominus> only the autonotes thought that :)
[18:33:55] <Mickmane> Oh, good. What should it have said?
[18:34:14] <Dominus> the flag that triggers the entry was wrong. The corrrect one is 0x330, but it was written down as 0x030
[18:34:31] <Mickmane> ah!
[18:34:45] <Mickmane> what is the other flag for?
[18:35:03] <Dominus> no entry for that one, probably some minor flag
[18:35:07] <Mickmane> ah
[18:35:19] <Mickmane> "The avatar scratched his backside." ;P
[18:35:34] <Dominus> https://github.com/exult/exult/blob/master/data/bg/autonotes.txt
[18:35:40] <Dominus> that's the list of flags
[18:35:50] <Mickmane> Nice, thanks!
[18:36:07] <Dominus> as you can see some are actually nice entries, some others are just boring flag names
[18:36:33] <Dominus> if you ever think you can flesh them out, I'd be grateful for that :)
[18:36:57] <Mickmane> I was just going to ask whether they're called that in the game, or the description is made by Exult people
[18:37:36] <Mickmane> What I'd like is if the notebook were a bit less awkward; you'd probably have to scroll through 1000s of pages later on in the game
[18:38:08] <Mickmane> Maybe not leave so much space white, and put further entrance there, ordered by quest or something, and on the first page(s) the things you still have to do.
[18:38:32] <Mickmane> Or a 2nd tab for things done, and the main one only has things to do (and less white space)
[18:38:35] <Dominus> we (not just the Exult devs) had to find the flag numbers and find out what happens at this flag and then to write it down and make it possible to have them as notebook entries
[18:38:46] <Mickmane> ah, cool!
[18:39:28] <Dominus> the notebook is just a record, if you want to expand it you can always use it to make further notes on an entry and write down what they want exactly
[18:39:58] <Mickmane> Yeah, but who wants to scroll through 100 pages to get to the newest entry? :)
[18:40:08] <Dominus> and yes, it is a bit awkward but probably not going to be touched again
[18:40:26] <Mickmane> is stuff like EXPECTED_TO_LOOK_IN_STABLES meant to be that way, or could that be improved too?
[18:41:02] <Dominus> exactly those can be improved upon
[18:41:03] <Mickmane> Maybe add a 'fast forward to last page' button? :)
[18:41:09] <Mickmane> ah! good. :)
[18:41:29] <Dominus> all entries can be improved after the :
[18:41:52] <Dominus> and those only descriptive ones need better text for sure
[18:41:54] <Mickmane> I was just wondering if those are meant to look like flags, or waiting for a new text.
[18:42:40] <Mickmane> Thinking up words is something I actually can do. :)
[18:42:46] <Dominus> yay :)
[18:43:28] <Dominus> it's a bit hard because you need to look at the other flags so you don't write too much, as it could already be aprt of the next flag or so :)
[18:43:38] <Mickmane> ot
[18:43:44] <Mickmane> it's not that much text
[18:51:21] <Mickmane> I've got some lines, wonderingn if I'll get kicked if I paste them all here, so you can say whether it's ok (had to guess at the meaning of some).
[18:52:07] <Dominus> I'd rather have them at https://pastebin.com
[18:52:21] <Mickmane> Oh, don't I need an account there?
[18:52:36] <Dominus> no, it's just free pasting :)
[18:52:41] <Mickmane> ok!
[18:54:00] <Mickmane> https://pastebin.com/FARVduxR
[18:54:38] <Mickmane> maybe "already have a task" could be better
[19:05:40] <Mickmane> If you like my ideas, I'll add others as I encounter stuff in the game.
[19:09:09] <Dominus> yes, please!
[19:12:21] <Mickmane> Cool. :)
[20:26:17] <Mickmane> good night :)