[02:19:08] <sbx> Any exult dev here?
[02:37:35] --- LordN_Away is now known as Lord_Nightmare
[02:39:13] <sbx> high Lord_Nightmare
[02:39:16] <sbx> uh
[02:39:17] <sbx> hi*
[02:39:22] <Lord_Nightmare> hi
[02:57:57] <sbx> Does anyone have a numbered (hex) NPC list from SI?
[03:23:00] --- claviola_ is now known as claviola
[04:05:26] <sbx> hi Matt_O
[10:22:51] <wjp> stupid bot :-)
[10:23:25] <Colourless> well, guess will have to complain to it's maker..
[10:23:39] <wjp> it crashed with a 'broken pipe'
[10:23:59] <sbx> didn't it do that before?
[10:24:49] <wjp> occasionally
[10:39:28] * sbx sighs.
[10:40:13] <sbx> I've "only" described about 240 flags from SI.
[10:40:29] <sbx> this takes time
[10:42:20] <sbx> Hmm... yeah everything takes time. I mean it's surprisingly slow... even when some only take a minute to guess, you realize there are still hundreds to go.
[10:44:56] <sbx> And I just know some of these are wrong.
[10:49:20] <sbx> Not that I'm whining... just saying expect an incomplete list. Others can fill in the rest. (or I will sometime in the future)
[10:49:54] <sbx> One of you devs... can you explain egg_proximity event?
[10:50:09] <sbx> Is this only called when an object is picked up off an egg.
[10:50:15] <sbx> ?
[10:56:21] <wjp> sbx: hm, you should probably do a grep through the exult sources for egg_proximity; I don't remember the details
[10:57:40] <sbx> alright, how about internal_exec (2) ?
[10:58:05] <sbx> is that just when a function is called directly?
[10:58:10] <sbx> or something else
[11:02:30] <wjp> that is used mostly by 'scheduled usecode'
[11:03:00] <wjp> one other special case in BG for Hook and Dracothraxus
[11:03:07] <wjp> (when they die)
[11:03:36] <sbx> oh! thanks
[11:04:05] <sbx> it's called when you get the silver seed in SI/SS
[11:05:22] <wjp> scripted scenes use scheduled usecode extensively, so that makes sense
[11:07:27] <sbx> i see
[13:16:40] <sbx> HI SERVUS
[13:17:11] <sbx> find an apartment yet?
[15:36:09] <sbx> Would be nice if Darke updated UCXT to output with function names. Usecode is much more fun to read in "friendly" form with all identifiers in place.
[15:36:33] <sbx> "join":
[15:36:34] <sbx> say("\"And disregard the rules of the Test of Knighthood?", PlayerName, "I am shocked.\"");
[15:36:34] <sbx> Interject(anotherguy, "@Thou must go alone.@");
[15:36:34] <sbx> QueueBark(thefirstguy, "@Alone!@", 0);
[15:36:34] <sbx> QueueBark(someotherguy, "@Shocked!@", 2);
[15:36:36] <sbx> :)
[15:39:47] <Fl00der> hi
[15:42:03] <sbx> hi
[15:42:14] <Fl00der> is servus somewhere near?
[15:43:34] <sbx> nope
[15:43:44] <Fl00der> :/
[15:47:22] <sbx> Can I ask why?
[15:47:35] <sbx> He only speaks to important people you know.
[15:47:39] <Fl00der> well, I wanted ask about Exult3D from him
[15:48:00] <Fl00der> Really? Then I must be important because he speaks to me :)
[15:48:00] <sbx> what about it?
[15:48:11] <sbx> Yes consider yourself fortuante!
[15:48:16] <Fl00der> just common discuss...
[15:48:17] <sbx> or fortunate
[15:48:20] <sbx> oh
[15:48:26] <sbx> not much new I gather
[15:51:27] <sbx> time to go
[15:51:45] <Colourless> [16:28] <servus> A 200 mile commute means I have no time for anything =-/
[15:51:45] <Colourless> [16:28] <servus> Night.
[15:52:15] <Colourless> that was about 10 hours ago
[15:52:48] <Fl00der> :P
[15:52:49] <Colourless> so, i don't expect he'll be around all day :-)
[15:52:58] <Fl00der> heh, true
[16:34:22] --- Cless is now known as Colourless
[19:46:50] --- [KrS] is now known as [KrusheR]