[01:35:50] --- DominusExult is now known as Dominus
[17:36:56] --- MarzoJr is now known as Marzo
[19:37:52] <Dominus> oooh... new code by Marzo... means I need to fix the xcode project...
[19:39:15] <Dominus> hmm, actually seems like you were thorough...
[19:48:03] <Dominus> works fine!
[19:59:45] <Marzo> :)
[20:01:23] <Dominus> Marzo, did you rename the sfx "enabled" button? So that it shows "digital" (and probably midi?)?
[20:01:41] <Marzo> Yes
[20:01:59] <Marzo> We have some code for midi sfx as well
[20:02:20] <Marzo> (which is not enabled by default)
[20:02:25] <Dominus> yes, I was just surprised for a moment :)
[20:02:29] <Marzo> And I decided to simplify the #ifdef hell a bit
[20:03:10] <Marzo> The only thing preventing enabling it by default is the BG SFX are built into the executable
[20:03:29] <Marzo> So we will have to generate a pack of SFX on our own, maybe using the SI SFX as base
[20:04:10] <Marzo> That, and the way we handle SFX currently probably is wrong for midi SFX
[20:04:30] <Marzo> In that we allow multiple SFX to be played and mixed at the same time
[20:04:55] <Marzo> The originals probably had only one or two SFX, in addition to the music, due to hardware constraints
[20:05:31] <Marzo> And come to think of it, this is probably why people complain about waves being too loud
[20:12:43] <Marzo> Oh, and I decided to rename it to ¨input options¨ because it will be a convenient place to add options for joysticks and other things there
[20:13:12] <Marzo> Maybe also move the mouse options there as well
[20:24:19] <Dominus> yes, it would make sense to move the mouse options there
[20:31:43] <Dominus> marzo: Wizardry has returned and can't make TFL run :) http://exult.sourceforge.net/forum/read.php?f=1&i=1790402&t=1790402
[21:54:04] --- RadoS is now known as Guest12132