[02:24:24] --- Philantrop_ is now known as Philantrop
[02:40:38] --- DominusExult is now known as Dominus
[13:58:01] <Dominus> and in full screen on OS X it "runs" in 6400x3600. But you can't move very well :)
[16:54:00] <Dominus> hmm, seems I need SDL_RenderSetLogicalSize(screen_renderer, w, h); on OS X always, can't fully access the screen in fullscreen without it. At least not in current OS X...
[16:54:46] <Dominus> and creating the window and rendere can be all in with SDL_CreateWindowAndRenderer(w, h, flags, &screen_window, &screen_renderer);
[19:26:54] <Dominus> hmm, Malignant's way of separating fullscreen from windows settings doesn't seem to take when you switch from one to the other. Something with game area and game window is off
[19:46:49] <Dominus> It doesn't resize the Exult window to the window size when you switch from a different fullscreen resolution.