[14:39:28] <Dominus> Best moment of HoBLotH: "Lord British has arrived at Butthole Bay!"
[14:40:21] <Dominus> And of course my Exult talk which was a ruse to get my gf on the stage and propose to her in front of LB and all the attendees
[15:33:52] <Dominus> And Warren Spector was present for an hour talk
[15:34:01] <Dominus> Nice background stories
[15:34:41] <Dominus> How SI was supposed to be a pirate game and at one point they realized that it just doesn't work with Utima
[15:35:42] <Dominus> I asked him whether he ever plays his old games. That was a No, except he is now playing System Shock because of System Shock 3
[15:36:26] <Dominus> He is not sure that will be the title. They might change it to not turn away players
[15:36:44] <Dominus> That havent't played 1 or 2
[15:37:59] <Dominus> i'll try to remember more ;)
[16:16:33] <Malignant_Manor> Ultima Codex has an interview about Serpent Isle development. http://ultimacodex.com/interviews/bill-armintrout-si20/
[16:20:33] <Malignant_Manor> Bill Armintrout: However, even though usecode was vital to the game, it was seen as ‘second class‘ programming and the ‘programmers‘ (those with that job title) mostly avoided working with it. Therefore, I wrote a manual so that any member of our team would be able to write usecode.