[10:49:04] Guest50: Hi Exult devs! I‘m Yulo from Ultima Dragons and I‘m trying to make Ultima 7 mod in Exult. I have some problems that I failed to find answers, hope if there‘s anyone would help me with them. Thank you!
[10:50:23] Guest50: The first question is, what are the shape classes mean? What exactly are quality and quality flag? I saw some weapons are using quality and some are using quality flag, which one should I choose and does it matter?
[10:52:34] Guest50: The second one is I made a weapon mod using a new shape, I think I imitate the other weapons and how they are defined in inspector, but the weapon is not shown on the in-game Avatar actor. I don‘t know what part is missing that it‘s not shown
[10:56:32] Guest50: I find generally there are some concepts that I don‘t understand, like what is flag, what is ammo family, what are quantity and quality means in the inspector, I can now only change the model of existing weapon but the new weapon is not working correctly either melee or ranged. I hope someone could help me or point out where I can find
[10:56:32] Guest50: corresponding documentations. Thank you!
[10:56:45] Dominus: Hi Yulo! Marzo, I‘ve directed her here as I‘ve run out of knowledge ;)
[12:54:07] Dominus: so annoying when I write something but forget the important part...
[12:54:10] Dominus: "good way to obfuscate what you did to a file by committing with countless coding style changes 🤣"
[12:54:28] Dominus: was meant to include the link to a fork https://github.com/KarlClinckspoor/exult/commit/6d32e38bdea99ee125c735167876228d96b2a9de