[20:35:55] Dominus: reordering the options right now... wondering why we have public first and private second in some headers and vice versa in others...
[21:33:10] Dominus: Marzo, question on option gumps: in gameplayoptions we paint by telling the explicit *y* line number (rowy[0]). in miscoptions we use rowy[y_index] and rowy[++y_index]. Which do you prefer I use when I'm reordering the options?
[21:33:56] Dominus: GameplayOptions_gump.cc and MiscOptions_gump.cc. InputOptions_gump.cc uses the gameplayoptions method
[21:34:40] Marzo: Using y_index like in miscoptions has the advantage that it makes reordering the lines easier
[21:35:30] Marzo: Because once everything is using (consistently) ++y_index, reordering the lines in code will result in reordering the order of lines in the gump
[21:42:03] Dominus: Right, so you'd prefer y_index :)
[21:54:33] Dominus: marzo: and in the header files, first public or first private?