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[20:46:52] <Dominus> Marzo, if you have time, there is something missing in David Ludwig's game controller work
[20:47:34] <Dominus> it works remarkably well, BUT only for a tick, until Exult forgets that the controller is still being used.
[20:48:19] <Dominus> meaning you pull the stick in one direction (with a real joystick best as far as you can) and the party will move for a short while and then stop until you wiggle the joystick again
[20:49:14] <Dominus> AFAICT there is a check or a loop missing that will tell Exult, oh I am still in this gamecontroller event
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[20:50:10] <Dominus> at https://sausage-factory.games/dev-blog/easier-game-controller-input-in-sdl/ this is done by vectors lastcontrollerinputs and controllerinputs
[20:50:57] <Dominus> that get cleared once in a for... and after the event switch checked again
[20:51:47] <Dominus> other than that his virtual joystick code is great on iOS. With this movement of barges is actually great on it :)
[20:53:53] <Dominus> oops, I guess he didn't even notice me talking :)
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