Search found 14 matches

by dreammaster
Fri Apr 17, 2020 3:02 pm
Forum: Exult Discussion
Topic: New version 1.6 released
Replies: 22
Views: 19889

Re: Exult v1.6 released

Congrats and kudos! \o/
by dreammaster
Mon Jan 06, 2020 4:06 pm
Forum: Exult Discussion
Topic: Happy new year!
Replies: 3
Views: 1695

Re: Happy new year!

The obligatory XKCD comic: :)

https://xkcd.com/2249/
by dreammaster
Wed Apr 03, 2019 3:30 pm
Forum: Exult Discussion
Topic: Rescue 911, Black Gate Style
Replies: 13
Views: 5614

Re: Rescue 911, Black Gate Style

Regarding the "oncoming storm", possibly so.. after all, it did also have a certain Time Lord :)
by dreammaster
Wed Oct 31, 2018 12:25 am
Forum: Exult Discussion
Topic: i want to do new game with Unity
Replies: 13
Views: 2881

Re: i want to do new game with Unity

https://www.templetons.com/brad/copymyths.html 5) "If you don't defend your copyright you lose it." -- "Somebody has that name copyrighted!" False. Copyright is effectively never lost these days, unless explicitly given away. You also can't "copyright a name" or anythin...
by dreammaster
Sat Aug 11, 2018 8:53 pm
Forum: Exult Discussion
Topic: Possibly new cheat room found in Ultima 7
Replies: 10
Views: 2186

Re: Possibly new cheat room found in Ultima 7

Oh, it's that place in the mountains. Yeh, I remember it now.
by dreammaster
Sat Aug 11, 2018 6:57 pm
Forum: Exult Discussion
Topic: Possibly new cheat room found in Ultima 7
Replies: 10
Views: 2186

Possibly new cheat room found in Ultima 7

Not sure if this is legit or not, since I couldn't replicate it myself using the original executable in the GOG release, and I haven't previously heard about it: https://www.kotaku.com.au/2018/08/it-took-26-years-to-find-ultima-7s-lord-british-hiding-in-this-secret-room/ Cool find if it is legit, an...
by dreammaster
Fri Aug 03, 2018 9:50 pm
Forum: Exult Discussion
Topic: Reverse engineering earlier Ultima games
Replies: 25
Views: 9721

Re: Reverse engineering earlier Ultima games

Thanks. That may definitely prove useful. Though in the case of U4, there is also xu4.. I haven't really looked at it yet, but by all accounts it's already feature complete. If so, it may be easier to use it as a basis.
by dreammaster
Mon Jul 30, 2018 7:16 pm
Forum: Exult Discussion
Topic: Reverse engineering earlier Ultima games
Replies: 25
Views: 9721

Re: Reverse engineering earlier Ultima games

Cool! That should be a big help when I eventually get to working on them. Thanks.
by dreammaster
Mon May 21, 2018 12:05 am
Forum: Exult Discussion
Topic: Reverse engineering earlier Ultima games
Replies: 25
Views: 9721

Re: Reverse engineering earlier Ultima games

I've put up a blog posting about some of the initial mucking around I've done working on Ultima I support at http://planet.scummvm.org/ Still planning on some proper R&R first, but even my casual lunchtime reverse engineering and implementation work has shown some results that bodes well for ful...
by dreammaster
Mon Apr 30, 2018 11:19 am
Forum: Exult Discussion
Topic: Reverse engineering earlier Ultima games
Replies: 25
Views: 9721

Re: Reverse engineering earlier Ultima games

Thanks for the links, though pity the tech info is mostly more for the later games that there are already engines for. The end goal of all this is provide support for both the original games as well as new "enhanced" modes in ScummVM, so having some kind of conversion be required is not pr...
by dreammaster
Fri Apr 20, 2018 4:09 pm
Forum: Exult Discussion
Topic: Reverse engineering earlier Ultima games
Replies: 25
Views: 9721

Re: Reverse engineering earlier Ultima games

That's good to hear. Their last update was over a year ago at http://www.ultima6.realmofultima.com/ On the disassembly side, I discovered that the Exodus Project had a technical document of the Ultima II executable, with some basic information. So that may provide valuable information about both it ...
by dreammaster
Mon Apr 09, 2018 11:52 am
Forum: Exult Discussion
Topic: Reverse engineering earlier Ultima games
Replies: 25
Views: 9721

Re: Reverse engineering earlier Ultima games

I'd third that too. At the very least with the work I'll do, I'll try and set up the interface layer/logic for using the Ultima 6 tileset to be generic enough that someone experienced with Exult could experiment with setting up an automatic mapping with some effort. And someone with artistic skills ...
by dreammaster
Sat Apr 07, 2018 10:57 pm
Forum: Exult Discussion
Topic: Reverse engineering earlier Ultima games
Replies: 25
Views: 9721

Re: Reverse engineering earlier Ultima games

As Sergorn said, reimplementing the early games in their entirety in ScummVM will allow for enhancements. Part of the reason I'm interested in working on them is the opportunity to experiment with the possibilities of using the Ultima VI tilesets to improve the graphics. I've already been having fun...
by dreammaster
Fri Apr 06, 2018 11:26 am
Forum: Exult Discussion
Topic: Reverse engineering earlier Ultima games
Replies: 25
Views: 9721

Reverse engineering earlier Ultima games

Hi All. With the expansion in recent years of ScummVM to include RPGs, I've been spending some of my time working on reversing them as well as adventures. With work nearly finished on an engine for supporting the Might & Magic Xeen games, I'm currently casting around for what to work on later in...