Search found 5 matches

by lanzz
Thu Jan 16, 2003 5:37 am
Forum: Exult Discussion
Topic: A coder's question: Pathfinding
Replies: 31
Views: 2188

Re: A coder's question: Pathfinding

how about going the OTHER way around? finding a path from the DESTINATION to the starting point. that way it will be quite easier to determine if the destination is unreachable. (but what if the starting point is surrounded?)
by lanzz
Wed Dec 04, 2002 4:24 am
Forum: Exult Discussion
Topic: some bugs
Replies: 11
Views: 543

Re: some bugs

this wasn't necessary - as i said above, just leaving her in the death temple and heading for monk isle alone turned out fine. i completed the game yesternight, there didn't seem to be any inconsistencies caused by the gwenno untimely resurrection. i just couldn't figure out where should i have lear...
by lanzz
Tue Dec 03, 2002 3:32 am
Forum: Exult Discussion
Topic: some bugs
Replies: 11
Views: 543

Re: some bugs

well then this IS a bug, because thoxa DID appear when i used the hourglass. does it really depend on the player not trying the hourglass?
by lanzz
Mon Dec 02, 2002 4:00 am
Forum: Exult Discussion
Topic: some bugs
Replies: 11
Views: 543

Re: some bugs

it is occuring at 320x240, but the blacked areas are much nearer to the center of the screen than the extra 20 pixels on top and bottom.
by lanzz
Mon Dec 02, 2002 2:17 am
Forum: Exult Discussion
Topic: some bugs
Replies: 11
Views: 543

Re: some bugs

one more thing i just remembered seeing: in some dungeons, sometimes an area that should be visible (no walls at all) becomes blacked out. i think it happens in skullcrusher, at the right end of the main cavern (the one where vasculio is), when you go north towards the exit to the icy plains. also, ...