Search found 5 matches
- Thu Jan 16, 2003 5:37 am
- Forum: Exult Discussion
- Topic: A coder's question: Pathfinding
- Replies: 31
- Views: 2188
Re: A coder's question: Pathfinding
how about going the OTHER way around? finding a path from the DESTINATION to the starting point. that way it will be quite easier to determine if the destination is unreachable. (but what if the starting point is surrounded?)
- Wed Dec 04, 2002 4:24 am
- Forum: Exult Discussion
- Topic: some bugs
- Replies: 11
- Views: 543
Re: some bugs
this wasn't necessary - as i said above, just leaving her in the death temple and heading for monk isle alone turned out fine. i completed the game yesternight, there didn't seem to be any inconsistencies caused by the gwenno untimely resurrection. i just couldn't figure out where should i have lear...
- Tue Dec 03, 2002 3:32 am
- Forum: Exult Discussion
- Topic: some bugs
- Replies: 11
- Views: 543
Re: some bugs
well then this IS a bug, because thoxa DID appear when i used the hourglass. does it really depend on the player not trying the hourglass?
- Mon Dec 02, 2002 4:00 am
- Forum: Exult Discussion
- Topic: some bugs
- Replies: 11
- Views: 543
Re: some bugs
it is occuring at 320x240, but the blacked areas are much nearer to the center of the screen than the extra 20 pixels on top and bottom.
- Mon Dec 02, 2002 2:17 am
- Forum: Exult Discussion
- Topic: some bugs
- Replies: 11
- Views: 543
Re: some bugs
one more thing i just remembered seeing: in some dungeons, sometimes an area that should be visible (no walls at all) becomes blacked out. i think it happens in skullcrusher, at the right end of the main cavern (the one where vasculio is), when you go north towards the exit to the icy plains. also, ...