Search found 31 matches
- Tue Apr 23, 2019 9:51 pm
- Forum: Exult Discussion
- Topic: Remastered Ultima VII Routine
- Replies: 3
- Views: 2338
Re: Remastered Ultima VII Routine
This is kind of easy to read, thanks. Are the functions and routines only good for writing scripts that interact with the world? Like say I want to write a script that is realtime with the game rendering and constantly checking and updating the lightsources for the combined light values.
- Thu Apr 18, 2019 8:10 am
- Forum: Exult Discussion
- Topic: Light Sources
- Replies: 33
- Views: 16125
Re: Light Sources
candle=30
lamp=60
torch=150
ambient=0-12
candlit=13-89
torchlit=90-255
blazing=256+
before I go to sleep
[x,y][1,1.5]
[(3x-x/3),(4y)]/100 = %Δ
[(x/5)x,???y]/255 = %Δ
lamp=60
torch=150
ambient=0-12
candlit=13-89
torchlit=90-255
blazing=256+
before I go to sleep
[x,y][1,1.5]
[(3x-x/3),(4y)]/100 = %Δ
[(x/5)x,???y]/255 = %Δ
- Wed Apr 17, 2019 12:56 pm
- Forum: Exult Discussion
- Topic: Light Sources
- Replies: 33
- Views: 16125
Re: Light Sources
I think I may have typed both of these wrong, I never learned percentages; it is just a number over 100.
Lux - Lux%[(3x-x/3),(4y)] = effective light
Lux - Lux%[(3x-x/3),(4y)] = effective light
- Wed Apr 17, 2019 12:49 pm
- Forum: Exult Discussion
- Topic: Light Sources
- Replies: 33
- Views: 16125
Re: Light Sources
It looks a lot like this (Lux)-(Lux)[(3x-x/3),(4y)] = effective light also that is 2.66¯x and 4y also that is 1:1.5 ratio 37x distance was the maximum distance that a lightsource could contribute light. While 24y was the farthest that still gave light vertically. maybe insignificantly I tried so man...
- Tue Apr 16, 2019 4:32 am
- Forum: Exult Discussion
- Topic: Light Sources
- Replies: 33
- Views: 16125
Re: Light Sources
Indeed the blue candles, blue candle lamps and lamps have their own values at twice the value of a regular candle and 2/5 of a torch. The candelabras are as bright as a torch. While I think the rest of the candles all hold the same value. Except for the tall blue magic candle in the candle holder is...
- Mon Apr 15, 2019 7:56 am
- Forum: Exult Discussion
- Topic: Light Sources
- Replies: 33
- Views: 16125
Re: Light Sources
Candles=1c Torches=5c ((Δ0.03)-1)((C+T/-1) The above is mostly accurate relative calculation, as long as the distance is modified -4 for x axis and +1 for y axis. This is different than the actual position relativity code it is too difficult to see the arithmetic simply by observing candles. https:/...
- Sun Apr 14, 2019 4:11 pm
- Forum: Exult Discussion
- Topic: Light Sources
- Replies: 33
- Views: 16125
Re: Light Sources
Maybe this
candles=20
torches=125
((Δ0.03)-1)(L/-1)
16-63(candle lit)
64-191(torch)
192+(well lit)
Here is a cheat file to use in the ULTIMA7 folder with DosBox, it is hexedited so if you edit then it it will no longer work.
candles=20
torches=125
((Δ0.03)-1)(L/-1)
16-63(candle lit)
64-191(torch)
192+(well lit)
Here is a cheat file to use in the ULTIMA7 folder with DosBox, it is hexedited so if you edit then it it will no longer work.
- Sun Apr 14, 2019 3:27 pm
- Forum: Exult Discussion
- Topic: Light Sources
- Replies: 33
- Views: 16125
Re: Light Sources
Please share ideas and make full use of this thread to all ends. It only took me a fraction of time to catch up on the reading. I gathered, moved, doused, and lit a great many a candle. I eventually assumed these values. candles=25 torches=125 candles torches palette values 1-3 0 6 25-75 4-9 0 11 10...
- Fri Apr 12, 2019 11:54 pm
- Forum: Exult Discussion
- Topic: Light Sources
- Replies: 33
- Views: 16125
Re: Light Sources
Nevermind it isn't lit in the cube generator, I was thinking it was like dreamworld in SI.
- Fri Apr 12, 2019 11:27 pm
- Forum: Exult Discussion
- Topic: Light Sources
- Replies: 33
- Views: 16125
Re: Light Sources
Yeah sorry I wasn't being very concise. In exult the spell "light" "glimmer" or "great light" all use the incorrect palette #12 for lighting. Being the same as having a couple Torches lit. Whereas in actual dos the spell "light" uses the soft-light palette #6....
- Fri Apr 12, 2019 3:51 am
- Forum: Exult Discussion
- Topic: Light Sources
- Replies: 33
- Views: 16125
Re: Light Sources
Palette0=Daylight Palette1=Dusk & Dawn Palette2=Night (Cave)(Nighttime) Palette3=Monochrome (invisibility effect) Palette4=Weather (Storm) Palette5=Fog Palette6=Soft Light (The Spell Light) Palette7=Candlelit (At night) Palette8=Red (injury) Palette9=Red2 (I dont know why there is two) Palette10...
- Thu Apr 11, 2019 11:04 am
- Forum: Exult Discussion
- Topic: Light Sources
- Replies: 33
- Views: 16125
Re: Light Sources
No I don't know about the code location in either exult or the ultima. I was searching. Using U7Wizard, is what told me the references for the Palettes and other things. From what I could infer and some of them are used in conjunction and may not be accurate for use but at the very least descriptive...
- Wed Apr 10, 2019 10:19 pm
- Forum: Exult Discussion
- Topic: Light Sources
- Replies: 33
- Views: 16125
Re: Light Sources
Worth noting, the spell is not simply counted as a light source. As a single candle uses palette #11 for lighting and two sconces (for two light sources) will use palette #12 for lighting. I believe the spell skips number of light source checks and uses the incorrect palette #12 which makes sense, i...
- Wed Apr 10, 2019 10:14 pm
- Forum: Exult Discussion
- Topic: Light Sources
- Replies: 33
- Views: 16125
Re: Light Sources
In the link above for "Light source differences" is a screenshot containing examples of 'magic light sources', and 'natural light sources'. The two screens that are of import; the bottom left with exult and the spell light is clearly lit like a torch (referencing palette #12), the bottom r...
- Tue Apr 09, 2019 4:15 pm
- Forum: Exult Discussion
- Topic: Light Sources
- Replies: 33
- Views: 16125
Light Sources
I'm using programmer's notepad , gimp , and exult studio. As well as U7Wizard and Dosbox. I can find a torch and candle in exult studio and I notice there is only one light-source flag. I don't know how to open external shapes files in Exult Studio, I don't know how to use it at all. In U7Wizard, I ...
- Sat Apr 06, 2019 3:26 pm
- Forum: Exult Discussion
- Topic: paperdolls in BG
- Replies: 10
- Views: 3920
Re: paperdolls in BG
Thanks I didn't know that about 502's... cookies. I have a valuable question, where do I look in github the source files for the light code? I love this game a lot, I grew up with it. I'm learning some regular expressions and brace expansion, as well as loops. I think I can do this. Ill get back to ...
- Wed Apr 03, 2019 8:19 pm
- Forum: Exult Discussion
- Topic: paperdolls in BG
- Replies: 10
- Views: 3920
Re: paperdolls in BG
I thought I did something very bad because I was getting Bad Gateway 502 so I installed Firefox I read your posts and it made me smile. The bottom two are with the spell light. The upper left is with a torch and the light fountain but it doesn't matter because they are the same. https://doc-0c-5s-do...
- Wed Apr 03, 2019 11:24 am
- Forum: Exult Discussion
- Topic: paperdolls in BG
- Replies: 10
- Views: 3920
Re: paperdolls in BG
I think if you sell all your gemstones you will lose your moonstone.
- Wed Apr 03, 2019 11:06 am
- Forum: Exult Discussion
- Topic: paperdolls in BG
- Replies: 10
- Views: 3920
Re: paperdolls in BG
Spellbooks are animated turning the pages to the bookmark when opening. The spell "light" is colored like a torch in exult, where it has a different color with less red/yellow in the original. In Britain Castle if you are getting the key to the upstairs storage, someone can tell you that y...
- Wed Apr 03, 2019 5:12 am
- Forum: Exult Discussion
- Topic: paperdolls in BG
- Replies: 10
- Views: 3920
Re: paperdolls in BG
I remember this from when I first played exult, mostly with the two handed sword. Wait, is it possible to put the bed roll on your back or am I making this up? I think I decided that the two handed sword was supposed to go on the belt slot. It was worse in older versions.
- Sun Mar 03, 2019 6:25 pm
- Forum: Exult Discussion
- Topic: Option Question
- Replies: 29
- Views: 6947
Re: Option Question
I made a few laughable attempts in ms paint, it's really hard. The portrait is 51hx41w is the extra line used for the palette?
- Sat Mar 02, 2019 10:38 pm
- Forum: Exult Discussion
- Topic: Option Question
- Replies: 29
- Views: 6947
Re: Option Question
I can appreciate the idea but it is role-playing after all. The portraits look out of place. I propose that collaborate to create unique ethnic portraits that are more in tune with the original artistry in the Blackgate. What are the dimensions, of the Ultima 7 portraits?
- Sat Mar 02, 2019 7:27 pm
- Forum: Exult Discussion
- Topic: Option Question
- Replies: 29
- Views: 6947
Re: Option Question
Of course, I will see to it from now on that my threads have a clearer meaning. As for the exult/data/blackgate/patch & mods are without directories and clear, I have the Serpent Isle installed in exult/data/serpent/ and there are no Patch or mods directory. I installed version 1.5.0 snapshot in...
- Sat Mar 02, 2019 7:36 am
- Forum: Exult Discussion
- Topic: Option Question
- Replies: 29
- Views: 6947
Re: Option Question
I still haven't figured out how to disable the Serpent Isle avatar portraits from Black Gate start new game. It isn't a great problem, I'm trying to set it up for a friend and want to convey as much of the original experience as possible. I have exult installed on a Raspberry Pi 3 B+, built from sou...
- Thu Feb 28, 2019 10:44 am
- Forum: Exult Discussion
- Topic: Option Question
- Replies: 29
- Views: 6947
Re: Option Question
Ahh, so it is there, I can't imagine how I found it the first time. I was beginning to think I dreamed about it, with all the falling asleep in the marsh and reading about glass swords going on back then. Then I began to think that maybe I cheated the great dagger into serpent isle, and it was more ...
- Thu Feb 28, 2019 8:46 am
- Forum: Exult Discussion
- Topic: Option Question
- Replies: 29
- Views: 6947
Re: Option Question
There is that dagger that swings like a sword and with a red accent, does it have a name? I must have dreamed it, I don't think I've ever found that dagger in Serpent Isle. There is probably a few people that found the portal room, I found it because I never had the answer's to the question's in the...
- Wed Feb 27, 2019 9:25 pm
- Forum: Exult Discussion
- Topic: Option Question
- Replies: 29
- Views: 6947
Re: Option Question
I have a strange memory of a weapon that doesn't seem to exist in serpent isle. It was like a Dragon Sword, I sort of remember it at the edge of the mountain past the sleepy marsh, one-handed, it had a red accent, such as a red pommel, or hilt, any idea of what I'm thinking about? Has anyone else di...
- Mon Feb 25, 2019 3:17 pm
- Forum: Exult Discussion
- Topic: Option Question
- Replies: 29
- Views: 6947
Re: Option Question
I am using the source built on a ARM based single board computer, and exult runs very well, it seems impossible to get this quality in dosbox. Thanks for the answers though, maybe Ill figure it out. In exult BG it allows you to wear the cloaks which I have nothing against, I only noticed it.
- Mon Feb 25, 2019 2:31 am
- Forum: Exult Discussion
- Topic: Option Question
- Replies: 29
- Views: 6947
Re: Option Question
Are those the hard drives that actually use a motor belt?
Another question for exult, is there a way to disable the Serpent Isle portraits for The Black Gate in start new game? Also you cant equip cloaks in the Black Gate.
Another question for exult, is there a way to disable the Serpent Isle portraits for The Black Gate in start new game? Also you cant equip cloaks in the Black Gate.
- Wed Feb 20, 2019 2:30 am
- Forum: Exult Discussion
- Topic: Option Question
- Replies: 29
- Views: 6947
Re: Option Question
Yes, that is what I meant. I rather enjoyed staring at it for a minute.
- Tue Feb 19, 2019 2:55 pm
- Forum: Exult Discussion
- Topic: Option Question
- Replies: 29
- Views: 6947
Option Question
The static opening with the shifting overlaying colors, is there a way to make it lengthier?