Example here:
This is Silver Seed with SI Fixes installed
Savegame attached (just walk south).Search found 17 matches
- Sat Aug 13, 2022 2:59 pm
- Forum: Exult Discussion
- Topic: Monsters keep spawning in walls
- Replies: 2
- Views: 9783
- Sat Aug 13, 2022 2:56 pm
- Forum: Exult Discussion
- Topic: Monsters keep spawning in walls
- Replies: 2
- Views: 9783
Monsters keep spawning in walls
I've seen this bug as fixed and closed on bug tracker,
https://sourceforge.net/p/exult/bugs/1989/
however I am still seeing monsters spawning inside walls quite often. Gazers are the worst culprits. Should I report these?
https://sourceforge.net/p/exult/bugs/1989/
however I am still seeing monsters spawning inside walls quite often. Gazers are the worst culprits. Should I report these?
- Fri Aug 05, 2022 2:31 pm
- Forum: Exult Discussion
- Topic: Bug: Petra uses wrong gender picture while in Avatar form
- Replies: 2
- Views: 15330
Bug: Petra uses wrong gender picture while in Avatar form
To reproduce:
female Avatar, go to Temple of Discipline with Petra and Boydon,
switch bodies with Petra,
fire/rehire Boydon
Petra comments using male Avatar's face.
Please see attached savegame and pic.
female Avatar, go to Temple of Discipline with Petra and Boydon,
switch bodies with Petra,
fire/rehire Boydon
Petra comments using male Avatar's face.
Please see attached savegame and pic.
- Sun Jul 31, 2022 12:20 am
- Forum: Exult Discussion
- Topic: [Bug?] Committing suicide with Montegro in party crashes Exult
- Replies: 1
- Views: 9006
[Bug?] Committing suicide with Montegro in party crashes Exult
Here is a possible bug in Serpent Isle + SI fixes.
When recruiting Montegro to lead him to Moonshade, I tried killing myself to teleport to Monk Isle. However the game crashes. To reproduce - cast a "fire field" spell, walk on it, wait until dead.
When recruiting Montegro to lead him to Moonshade, I tried killing myself to teleport to Monk Isle. However the game crashes. To reproduce - cast a "fire field" spell, walk on it, wait until dead.
- Tue Jul 19, 2022 9:27 pm
- Forum: Exult Discussion
- Topic: [Bug?] Can't press wall buttons
- Replies: 7
- Views: 14296
Re: [Bug?] Can't press wall buttons
You know, I just realized that *maybe* Telekinesis isn't supposed to go through walls, like in Serpent Isle, but in Exult BG it does :))) Therefore this shortcut exists, whereas it might have not existed in the original. Who knows.. UPD: I actually think I'm right, because I remember going into the ...
- Mon Jul 04, 2022 4:31 am
- Forum: Exult Discussion
- Topic: How to confirm that SI Fixes installed successfully?
- Replies: 7
- Views: 24426
Re: How to confirm that SI Fixes installed successfully?
Wow, great catch, thank you! Now it all works as it should. Mac OS X users should definitely be aware of this. Thanks again.
- Sat Jul 02, 2022 4:18 pm
- Forum: Exult Discussion
- Topic: How to confirm that SI Fixes installed successfully?
- Replies: 7
- Views: 24426
Re: How to confirm that SI Fixes installed successfully?
great, here it is: Last login: Mon Jun 27 08:40:15 on ttys000 /Applications/Exult.app/Contents/MacOS/exult ; exit; andreischapov@MacBookAndrei ~ % /Applications/Exult.app/Contents/MacOS/exult ; exit; Exult version 1.8.0 Built at: Apr 14 2022 22:24:41 Compile-time options: USE_FMOPL_MIDI, USE_MT32EMU...
- Thu Jun 30, 2022 9:18 am
- Forum: Exult Discussion
- Topic: How to confirm that SI Fixes installed successfully?
- Replies: 7
- Views: 24426
Re: How to confirm that SI Fixes installed successfully?
Thanks, but still it doesn't work. To sum up: I didn't change anything in the exult.cfg, I've put the game data into the folder (Library Application Support/Exult), -both games are successfully found by Exult, - Exult does create savegames in /serpentisle/ folder, - Keyring mod is found when put int...
- Sun Jun 26, 2022 6:23 pm
- Forum: Exult Discussion
- Topic: How to confirm that SI Fixes installed successfully?
- Replies: 7
- Views: 24426
How to confirm that SI Fixes installed successfully?
Hi everybody, I've just played through BG/FoV with Keyring mod, which did work fine (Black Gate had a yellow clickable "Mods" label underneath it in the main menu). However when I install SI fixes in the "SIlver Seed" folder (as per mod's instructions), it doesn't show me "M...
- Sat Jun 25, 2022 8:37 pm
- Forum: Exult Discussion
- Topic: [Bug?] Can't press wall buttons
- Replies: 7
- Views: 14296
Re: [Bug?] Can't press wall buttons
Hmm. I wonder why did they make wall buttons in the first place then? Regarding your last point, well, you don't need the cube to enter this cavern, you may enter anytime through the Fellowship building. There's another secret door with a button that doesn't work, but is opened by a lever on the oth...
- Sat Jun 25, 2022 12:47 pm
- Forum: Exult Discussion
- Topic: [Bug?] Can't press wall buttons
- Replies: 7
- Views: 14296
[Bug?] Can't press wall buttons
First of all, I apologize if I am missing something or forgetting some gameplay mechanic... but those wall buttons that open secret doors don't seem to work for me in the latest Exult (+Keyring mod). Namely secret walls in Fellowship branch and The Baths in Bucaneer's Den. I remember them to be clic...
- Tue Jun 21, 2022 4:25 pm
- Forum: Exult Discussion
- Topic: [bug?] Dupre won't rejoin after resurrected
- Replies: 6
- Views: 12220
Re: [bug?] Dupre won't rejoin after resurrected
Thanks, really appreciate it, Dominus! I'll chime in if the bug resurfaces, possibly then we will be able to isolate it.
- Tue Jun 21, 2022 1:26 pm
- Forum: Exult Discussion
- Topic: [bug?] Dupre won't rejoin after resurrected
- Replies: 6
- Views: 12220
Re: [bug?] Dupre won't rejoin after resurrected
A side question - can I still get ol' Dupre back into party somehow? As last savegame was quite long time ago, replaying it wouldn't be fun... also, unrelated complaint, for some reason, wherever I create a named savegame, it overwrites a quicksave. Don't know if it's intentional, but it's a bit une...
- Mon Jun 20, 2022 6:47 pm
- Forum: Exult Discussion
- Topic: [bug?] Dupre won't rejoin after resurrected
- Replies: 6
- Views: 12220
Re: [bug?] Dupre won't rejoin after resurrected
I do have the old savegame, however it is a couple hours before Dupre got whacked; don't know if it's useful, but I attach it below. He was killed in the dungeon in the Dark forest, and I think I might have killed him accidentally myself using the "flame strike" spell on monsters. Here are...
- Mon Jun 20, 2022 2:36 pm
- Forum: Exult Discussion
- Topic: [bug?] Dupre won't rejoin after resurrected
- Replies: 6
- Views: 12220
Re: [bug?] Dupre won't rejoin after resurrected
Looks like this bug was already reported but didn't progress anywhere
https://sourceforge.net/p/exult/bugs/1668/
https://sourceforge.net/p/exult/bugs/1668/
- Mon Jun 20, 2022 9:03 am
- Forum: Exult Discussion
- Topic: [bug?] Dupre won't rejoin after resurrected
- Replies: 6
- Views: 12220
[bug?] Dupre won't rejoin after resurrected
Dupre got killed and upon reviving him, he's no longer in my party and I can't get him to rejoin. I used all of his conversation options, and nope. Looks like he just got turned into a regular NPC somehow. I left the area and returned, no luck. I have the latest Exult and Keyring mod installed. Foru...
- Sat Jun 18, 2022 11:49 am
- Forum: Exult Discussion
- Topic: Rebinding keys of Mac OS X
- Replies: 1
- Views: 6133
Rebinding keys of Mac OS X
Hi everybody. The official procedure for rebinding the keys involves getting hold of the bgdefaultkeys.txt file, that is supposed to reside in Exult folder. However, where does one find it on Mac? It isn't in the "Application Support/Exult" folder, and it is missing from the "Exult&qu...