Search found 87 matches

by Daemongar
Thu Aug 09, 2007 4:58 am
Forum: Exult Discussion
Topic: Compiling with Visual Studio 2003
Replies: 2
Views: 261

Re: Compiling with Visual Studio 2003

Well, if you figure this out, you may want to document your process and create a FAQ on this. I saw your message and started tinkering. I noticed the notes on compiling the info using Visual Studio was a little sparse, but it got me started. I installed SDL, Zlib, and SDL-Mixer, and a few other smal...
by Daemongar
Wed Feb 28, 2007 5:28 am
Forum: Exult Discussion
Topic: Idea of 8 level dungeon like Gateway to Apshai
Replies: 11
Views: 693

Re: Idea of 8 level dungeon like Gateway to Apshai

Well, there isn't a reasonably complete UU engine so that's right out. The only alternative is using Exult for this, and I believe it would be a fun project. It could be done with the Exult engine, since the beasts, armor, items and graphics are built in. Then, when Exult3D comes out: *poof!* we hav...
by Daemongar
Thu Feb 22, 2007 9:24 am
Forum: Exult Discussion
Topic: Idea of 8 level dungeon like Gateway to Apshai
Replies: 11
Views: 693

Re: Idea of 8 level dungeon like Gateway to Apshai

UW in Exult? That would be awesome - I believe the studio as it stands would be perfect for something like this. I think it would be hard with the 3d puzzles, but there is more than enough ways to make something challenging with 2d graphics. Oh - and the sounds like Diablo - well, in my defence and ...
by Daemongar
Wed Feb 21, 2007 12:34 pm
Forum: Exult Discussion
Topic: Idea of 8 level dungeon like Gateway to Apshai
Replies: 11
Views: 693

Re: Idea of 8 level dungeon like Gateway to Apshai

Thanks! I'll be spending the next week out of town living in a hotel for work and was trying to think of something more constructive than playing World of Warcraft with the few free hours of bored free time I may have. Oh, and I love Gateway to Apsahai (lol.) We'll see about doing something with thi...
by Daemongar
Wed Feb 21, 2007 10:04 am
Forum: Exult Discussion
Topic: Idea of 8 level dungeon like Gateway to Apshai
Replies: 11
Views: 693

Idea of 8 level dungeon like Gateway to Apshai

I have had this idea in my head for a while now, and next year I'll be taking Visual C++ basic & advanced so I am wondering if I can do it in Exult Studio: The avatar starts in a dungeon a la UW1 - with bare necessities on his back. He is on a 1st level dungeon. He fights mongbats, those bubbly ...
by Daemongar
Sun Jan 08, 2006 4:43 pm
Forum: Exult Discussion
Topic: Do you think the Goblins shouldve been Orcs instead?
Replies: 28
Views: 3801

Re: Do you think the Goblins shouldve been Orcs instead?

Yeah - why the heck aren't D&D trolls like JRR Tolkien trolls?! In The Hobbit they are like big 9' humans, iirc, and can't stand sunlight. Wait a second... U7 Trolls are more like Tolkien trolls, which TSR stole trolls from and most of their ideas. link here: http://en.wikipedia.org/wiki/Trolls_...
by Daemongar
Sat Dec 17, 2005 9:50 pm
Forum: Exult Discussion
Topic: OT: Ultima 8 causes much sorrow
Replies: 63
Views: 8518

Re: OT: Ultima 8 causes much sorrow

Yeah - I finished U8 pre patch - and almost lost my mind. Getting to the titan of Air - and the moving platforms - and making it to Mythran - all without a good jumping system? And then at the end - you had to jump all over again to the Titan of Air?! AUGH! Anyone who acts like the jumping was a wal...
by Daemongar
Mon Oct 24, 2005 6:44 pm
Forum: Exult Discussion
Topic: Interesting article about Origin and EA
Replies: 14
Views: 1229

Re: Interesting article about Origin and EA

Thanks for the quotes SB-X - those jumped at my eyes: I read the Letter to the Editor and it struck me as typical business, and deflected nothing from Trip Hawkins. Amazing that he would write that - it boiled down to: Those Garriott boys should toughen up - this is business. Don't take it personal ...
by Daemongar
Sat Oct 15, 2005 8:22 pm
Forum: Exult Discussion
Topic: LOW Lives again
Replies: 6
Views: 519

Re: LOW Lives again

Confusion reigns! Thanks for the link - I hope to help as much as I can by playing it lots!
by Daemongar
Sun Oct 09, 2005 6:49 am
Forum: Exult Discussion
Topic: LOW Lives again
Replies: 6
Views: 519

Re: LOW Lives again

How about a link?
by Daemongar
Thu Sep 08, 2005 3:24 pm
Forum: Exult Discussion
Topic: OT: Mia got born today
Replies: 13
Views: 1307

Re: OT: Mia got born today

Congrats!
by Daemongar
Fri Apr 22, 2005 8:18 pm
Forum: Exult Discussion
Topic: ESGuides.com
Replies: 9
Views: 752

Re: ESGuides.com

Yeah - really fantastic. I like the step by step and straightforward.
by Daemongar
Thu Dec 16, 2004 9:53 am
Forum: Exult Discussion
Topic: Johnson in Goblin's Camp
Replies: 28
Views: 2889

Re: Johnson in Goblin's Camp

Is there an egg that one can remove so he doesn't have a heart attack? Any way to save that guy - like everyone else, I tried a hundred ways to save him.

What would be the barebones one would have to do to have him follow me back to Monitor and resume a productive life?
by Daemongar
Wed Dec 15, 2004 1:34 pm
Forum: Exult Discussion
Topic: Johnson in Goblin's Camp
Replies: 28
Views: 2889

Re: Johnson in Goblin's Camp

I was wondering how hard it would be to do a if Pomdragon dead then ("Thank you for rescuing me, I think I can find my way back to Monitor because I was peeking from behind my blindfold, etc" next Johnson runs off screen, control returns to Avatar, Johnson is now the tattoo artist in Monit...
by Daemongar
Thu Nov 25, 2004 6:57 pm
Forum: Exult Discussion
Topic: Best Player Dialogue System?
Replies: 22
Views: 1899

Re: Best Player Dialogue System?

Thanks zos/X - I think you are right on! The illusion of depth was there in Ultima 4 - just because those in Paws(?) with the mystics I knew were up to something, but I didn't know what to say. It was with great surprise that I stumbled on www.moongates.com and realized those NPC's didn't have much ...
by Daemongar
Sun Nov 21, 2004 8:56 pm
Forum: Exult Discussion
Topic: Best Player Dialogue System?
Replies: 22
Views: 1899

Re: Best Player Dialogue System?

I think the only problem I have with the U7 dialogue system is that there never is a feeling that a character is holding something back - with U6 and Quentin's Ghost you felt there was always something he might have in his dialogue that you just might be able to see. There is no "tension" ...
by Daemongar
Sun Oct 03, 2004 11:01 am
Forum: Exult Discussion
Topic: Exult 3D Screenshots I
Replies: 112
Views: 18139

Re: Exult 3D

Well, not that it counts for anything, but I'm blown away! That is very creative and must have taken some work. Congrats - can't wait to try it!
by Daemongar
Wed Sep 29, 2004 10:51 am
Forum: Exult Discussion
Topic: Hack Mover - Different?
Replies: 5
Views: 621

Re: Hack Mover - Different?

I think it's a moot point though - you can use Exult Studio to build houses and add whatever you need - and it's a lot stronger than hack mover with the ability to create eggs and whatnot. After 10 minutes of farting around, I successfully joined all the major land masses of Serpent Isle and played ...
by Daemongar
Thu Sep 16, 2004 8:47 am
Forum: Exult Discussion
Topic: Ultima Movie
Replies: 14
Views: 1222

Re: Ultima Movie

Ultima: The Movie Script - First Draft Opening Credits [scene Skara Brae] Name? Job? Health? Bye! Name? Job? Health? Bye! Name? Job? Health? Bye! Name? Job? Health? Bye! Name? Job? Health? Bye! Name? Job? Health? Bye! Name? Job? Wheatpin? Mantra? Health? Bye! Name? Job? Health? Bye! Name? Job? Healt...
by Daemongar
Sun Sep 12, 2004 3:59 pm
Forum: Exult Discussion
Topic: All the bad things about Ultima 7
Replies: 38
Views: 5089

Re: All the bad things about Ultima 7

Maybe they could give the carpet to Sullivan the Trickster as a quest - and you have to track him down a la Eliz and Abe. You have to undo all his tricks or something. I always thought he was one of the most imaginitive portions of U7 that made the world more real. Nobody believes you are the Avatar...
by Daemongar
Sat Sep 11, 2004 8:33 pm
Forum: Exult Discussion
Topic: All the bad things about Ultima 7
Replies: 38
Views: 5089

Re: All the bad things about Ultima 7

I like the quest that takes you all over for peices approach like Gradilla mentioned - sorta like the U6 pirate map. That was a good quest. Putting the deed behind magic doors is just as good, or another example would be it is defended by a creature that is only vulnerable to a 5th level spell, only...
by Daemongar
Fri Jul 30, 2004 4:51 pm
Forum: Exult Discussion
Topic: Cantra Healing
Replies: 9
Views: 360

Re: Cantra Healing

I'd play it again just to see that ;) That would be super!
by Daemongar
Fri Jul 30, 2004 4:50 pm
Forum: Exult Discussion
Topic: Fallout-like Combat
Replies: 4
Views: 380

Re: Fallout-like Combat

Well, I don't think mandatory combat appeals to many people, unless it's limited to special encounters. Currently, I'm having a go at Wizardry 7, so I have an idea of how brutal constant combat can be. Wow! Either way, I'm a HUGE fan of both Ultima 7 and Fallout 1/2. I think if combat was made less ...
by Daemongar
Tue Jul 27, 2004 7:55 am
Forum: Exult Discussion
Topic: labeling items
Replies: 16
Views: 1107

Re: labeling items

Artaxerxes - ALT + K is great - I couldn't play without it! But there are non-mechanical reasons I prefer the keyring. I don't like all the clutter, the first couple of keys you have to juggle in your off hand until you get the bag (In the knights test, and not a lot mind you) By the time I fight th...
by Daemongar
Tue Jul 27, 2004 5:33 am
Forum: Exult Discussion
Topic: labeling items
Replies: 16
Views: 1107

Re: labeling items

Might be nice if you did what Origin did in U8 - the patch put a keyring in (memory failing...) the first barrel or in the top area of Mordea's castle for key management. You can only get a keyring from the commander in the SS. Wouldn't be bad to label the keys, but I would guess more people would j...
by Daemongar
Fri Jul 09, 2004 7:22 am
Forum: Exult Discussion
Topic: Ultima: Odyssey is dead
Replies: 51
Views: 6151

Re: Ultima: Odyssey is dead

What would be nice would be to have a social MMORPG that has a FINITE set of magic items or resources - with a shelf life of the server of 1 year or something. The players battle monsters and each other over the items - there would be some uber powerful items that make you only able to be taken out ...
by Daemongar
Wed Jul 07, 2004 6:17 pm
Forum: Exult Discussion
Topic: About RG
Replies: 54
Views: 5973

Re: About RG

Patrick, I have all three D&D 3.5 core rulebooks. Give me the pages. Gladly - you see - on page 21 of the Players Handbook 3.5 (Classes - it has a picture of a sword on it) it does a fine job of using he or she, the character, etc. This follows to page 24 - the Barbarian (he.) On page 26 - the B...
by Daemongar
Wed Jul 07, 2004 5:36 am
Forum: Exult Discussion
Topic: About RG
Replies: 54
Views: 5973

Re: About RG

For your information, the gender thing is a standard in RPG core rulebooks. I can tell that you don't even pay attention to the pattern. The Player Character or NPC is always a She, and the Dungeon Master is always a He. That is a convention to prevent confusions like "yea, right... 'he has to ...
by Daemongar
Tue Jul 06, 2004 6:47 pm
Forum: Exult Discussion
Topic: About RG
Replies: 54
Views: 5973

Re: About RG

Did you ever read Bobby the Brain: Wrestling's Bad Boy Tells All the book by Bobby "the Brain" Henan - the wrestler, manager, and all around evil guy? What, nobody?! Good book, fun to read, but if you try to read it like a normal book, you'll end up with a stomach ache. Other books I would...
by Daemongar
Tue Jul 06, 2004 4:06 pm
Forum: Exult Discussion
Topic: About RG
Replies: 54
Views: 5973

Re: About RG

Yeah - I have the second one with walkthroughs for all games including the NES version at the end. Good book, but the humor is TERRIBLE and the writing style is like a kick in the gut. I really wanted to like it, and the info is great, but man! You can find it on Amazon used, or at Half.com the used...
by Daemongar
Mon Jul 05, 2004 5:29 pm
Forum: Exult Discussion
Topic: OT: Pentagram web site looks sharp!
Replies: 0
Views: 176

OT: Pentagram web site looks sharp!

Just a quick note to say the new pentagram site looks pretty sharp - very crisp and easy on the eyes.
by Daemongar
Sun Jul 04, 2004 10:07 pm
Forum: Exult Discussion
Topic: About RG
Replies: 54
Views: 5973

Re: About RG

Knowing it's super OT, I can't resist, so please forgive me. Just need to clear up a few things. PanSola, you seemed to miss my points and put a lot of words around them, but I appreciate you responding so well thought out. Here goes: 1. I read RG's The Complete Ultima and most info on the Ultimas a...
by Daemongar
Fri Jul 02, 2004 11:42 am
Forum: Exult Discussion
Topic: About RG
Replies: 54
Views: 5973

Re: About RG

The reason Richard got attacked is because he went out of his way to bump people out of their "comfort zones" to force them to think about their morality - he said that himself. Of course, we know how much some of these religious types LOVE to think for themselves. And for the record I hap...
by Daemongar
Thu Jul 01, 2004 6:03 am
Forum: Exult Discussion
Topic: Ultima: Odyssey is dead
Replies: 51
Views: 6151

Re: Ultima: Odyssey is dead

The only thin I was looking forward to was ripping it to shreads - probably the general concensus. Even from the start it was horror inducing - reminded one of a combination Doom2/U9 (and maybe a little DaoC.) There was NO heart in that game - one could argue that U9/UO they at least tried to be ult...
by Daemongar
Tue Jun 08, 2004 4:23 pm
Forum: Exult Discussion
Topic: Anyone who wants to make a new Ultima7 expansion
Replies: 54
Views: 5728

Re: Anyone who wants to make a new Ultima7 expansion

Talk about lending each region having their own flavor ;) That would be neat, if possible. You could give out areas based on ability, time, or desire. Twould be pretty spiffy if it came to pass. Have a city that runs by it's own desires, then the organizer could add one or two NPC's to further the p...
by Daemongar
Thu Jun 03, 2004 6:00 pm
Forum: Exult Discussion
Topic: Anyone who wants to make a new Ultima7 expansion
Replies: 54
Views: 5728

Re: Anyone who wants to make a new Ultima7 expansion

Thanks for the heads up on that page, DrCode - never really looked at the full blown Files Site - just went to exult.info all the time.
by Daemongar
Wed Jun 02, 2004 6:42 pm
Forum: Exult Discussion
Topic: Anyone who wants to make a new Ultima7 expansion
Replies: 54
Views: 5728

Re: Anyone who wants to make a new Ultima7 expansion

Where is the Island Patch? I looked around and couldn't find it. I think Exult Studio is great - so far I've un-landlocked every major island (you can walk from east of the Mint, to the West side of Moonshade, then north of Freedom you can walk to Monk Isle,) put up gates and walls between them, and...
by Daemongar
Mon May 31, 2004 4:35 pm
Forum: Exult Discussion
Topic: bug in SI, also in Exult ?
Replies: 15
Views: 631

Re: bug in SI, also in Exult ?

While on the subject - Yurial gave me two purple orbs - through speaking to him two times. Not a big one, I know...
by Daemongar
Mon May 24, 2004 5:38 pm
Forum: Exult Discussion
Topic: [SI] Post-Jail Black Sword
Replies: 16
Views: 1042

Re: [SI] Post-Jail Black Sword

Actually, you can't use the Flux Analyzer on the sword with Arcadion in it - but you can transfer him into another object! The enchanted wig you find near Vasculio will accept the demon, but of you know what you'll end up with, don't you?



Hell Toupee!
by Daemongar
Sun May 23, 2004 7:32 pm
Forum: Exult Discussion
Topic: Exult.dsw? Where, please.
Replies: 6
Views: 417

Exult.dsw? Where, please.

Hello - while waiting for 1.2, I was looking for information on compiling Exult on a MVS C+ 6.0 system, and found it (somewhere here, can't remeber where because I cut and pasted the info to a document of notes and printed that ;) It says that there is supposed to be a file EXULT.DSW in the MSVCStuf...
by Daemongar
Thu May 13, 2004 11:31 am
Forum: Exult Discussion
Topic: Installing on Mandrake 9.2 SDL problem
Replies: 13
Views: 1403

Re: Installing on Mandrake 9.2 SDL problem

Thanks! Running great with sound (by default it's turned all the way down in Kmix for KDE (oy!)) Have the ogg digital music - very, very nice. Also moved the location of the Ultima7 & Serpent directories to my home directory and did a CHOWN so I could modify them and not run as root. Pretty cool...
by Daemongar
Wed May 12, 2004 5:15 pm
Forum: Exult Discussion
Topic: Installing on Mandrake 9.2 SDL problem
Replies: 13
Views: 1403

Re: Installing on Mandrake 9.2 SDL problem

OK - I have it now and understand why everything went wrong. 1. I installed it to a directory where only root can write 2. When running as root, root had it's own .exult.cfg file 3. When running, it had to create files in the gamedat folder which only root could create. 4. I should have looked at th...
by Daemongar
Wed May 12, 2004 4:25 pm
Forum: Exult Discussion
Topic: Installing on Mandrake 9.2 SDL problem
Replies: 13
Views: 1403

Re: Installing on Mandrake 9.2 SDL problem

Ok - thanks everyone - I changed every instance in the cfg files to lower case - including moving ULTIMA7 to ultima7, SERPENT to serpent, STATIC to static. Now after I see the intro for either, I get: An exception occured: Error opening file /usr/games/ultima/serpent/gamedat/npc.dat errno: 2 Error D...
by Daemongar
Wed May 12, 2004 4:09 pm
Forum: Exult Discussion
Topic: Installing on Mandrake 9.2 SDL problem
Replies: 13
Views: 1403

Re: Installing on Mandrake 9.2 SDL problem

The case is -

/usr/games/ultima/ULTIMA7/STATIC
/usr/games/ultima/SERPENT/STATIC

and all files in the directories are in upper case - happened when I copied them - was thinking this was the problem.
by Daemongar
Wed May 12, 2004 12:05 pm
Forum: Exult Discussion
Topic: Installing on Mandrake 9.2 SDL problem
Replies: 13
Views: 1403

Re: Installing on Mandrake 9.2 SDL problem

Will do, Artaxerxes
by Daemongar
Wed May 12, 2004 12:04 pm
Forum: Exult Discussion
Topic: Installing on Mandrake 9.2 SDL problem
Replies: 13
Views: 1403

Re: Installing on Mandrake 9.2 SDL problem

Symptoms: when I start the program from console I get: Exult version 1.1.10rc2 Built at: May 12 2004 13:17:06 Compile-time options: USE_EXULTSTUDIO, HAVE_ZIP_SUPPORT Compiler: gcc, version: 3.3.1 (Mandrake Linux 9.2 3.3.1-2mdk) Platform: Linux version 2.4.22-10mdk Exult path settings: Data : data Di...
by Daemongar
Wed May 12, 2004 9:50 am
Forum: Exult Discussion
Topic: Installing on Mandrake 9.2 SDL problem
Replies: 13
Views: 1403

Re: Installing on Mandrake 9.2 SDL problem

Ok - another question please - when I copied over my Ultima files, they were all in caps. I had to manually create an .exult.cfg file, (I copied and pasted from the Documentation) now the .exult.cfg can't find the files because of case is wrong. Easy way to change the case of my data files in linux/...
by Daemongar
Wed May 12, 2004 9:15 am
Forum: Exult Discussion
Topic: Installing on Mandrake 9.2 SDL problem
Replies: 13
Views: 1403

Re: Installing on Mandrake 9.2 SDL problem

SDL ....................... : 1.2.7 Build tools................ : yes Build ExultStudio.......... : no Now type 'make' to build Exult ------------------------------------------------- Thanks :) ps: For future reference, the packages you mentioned were found at: http://www.libsdl.org/download-1.2.php...
by Daemongar
Wed May 12, 2004 8:53 am
Forum: Exult Discussion
Topic: Installing on Mandrake 9.2 SDL problem
Replies: 13
Views: 1403

Installing on Mandrake 9.2 SDL problem

Ok - have been running fine on Win32 for quite some time but decided to give the Mandrake a try. I have the following setup: Fresh download of Exult 1.1.10.rc2 and uncompressed to /usr/games/exultsrc Complete copy of Ultima7 and SERPENT directories to /usr/games/ultima/Ultima7 and /usr/games/ultima/...