Search found 6 matches
- Tue Feb 15, 2005 5:12 pm
- Forum: Exult Discussion
- Topic: Ammo.dat, Armour.dat, and Weapons.dat
- Replies: 12
- Views: 1016
Re: Ammo.dat, Armour.dat, and Weapons.dat
Thanks for clearing things up, DrCode. Great work overall with the Exult project. For some reason though, I clearly remember losing rings in the original U7. Like after regenerating a random amount of hit points with a ring of regeneration, it would just disappear. Same thing with rings of invisibil...
- Mon Feb 14, 2005 7:03 pm
- Forum: Exult Discussion
- Topic: Ammo.dat, Armour.dat, and Weapons.dat
- Replies: 12
- Views: 1016
Re: Ammo.dat, Armour.dat, and Weapons.dat
Also, has any research been done into how a hit is scored? What I mean is what the exact formula the game uses to define how you hit an enemy.
For example, does it calculate your Dex + Combat skill to determine a hit, or what?
-Isendir
For example, does it calculate your Dex + Combat skill to determine a hit, or what?
-Isendir
- Mon Feb 14, 2005 3:36 pm
- Forum: Exult Discussion
- Topic: Ammo.dat, Armour.dat, and Weapons.dat
- Replies: 12
- Views: 1016
Ammo.dat, Armour.dat, and Weapons.dat
I've noticed that weapon damage and armor protection (?) don't seem to be as they were in the original. If I use a halberd, for instance, it takes like 200 hits to take something down; whereas if I use a simple sword, enemies are perhaps 5-10. Two-handed swords seem to deal out the most damage, but ...
- Sun Feb 13, 2005 6:47 pm
- Forum: Exult Discussion
- Topic: Thanks to Exult Team + OT Questions
- Replies: 8
- Views: 582
Re: Thanks to Exult Team + OT Questions
Man, this went from a "praising the Exult Team" thread into a special ed class debate. Dominus, all I'm saying is that Exult modifies my computer to be able to run U7 - that's all I'm talkin' 'bout here, Willis. Peace - and once again, I appreciate the efforts of the people on the Exult Te...
- Sat Feb 12, 2005 6:09 pm
- Forum: Exult Discussion
- Topic: Thanks to Exult Team + OT Questions
- Replies: 8
- Views: 582
Re: Thanks to Exult Team + OT Questions
Appreciate the info, Dominus. Gradilla Dragon, I realize my use of the word "mod" may differ from yours, but I mean the same thing. Exult is a modification to the original Ultima 7 game. Yes, it's an engine, but it's an engine that modifies U7. And has anyone heard of any progress being ma...
- Sat Feb 12, 2005 12:02 pm
- Forum: Exult Discussion
- Topic: Thanks to Exult Team + OT Questions
- Replies: 8
- Views: 582
Thanks to Exult Team + OT Questions
First of all, I'd like to thank the Exult Team for making such a great mod for U7 (probably the best single-player game in history). I'm starting to think that the more we progress in computer technology, the less we're able to make really great, outstanding single-player experiences as Origin did w...