Search found 30 matches
- Tue Dec 08, 2009 12:39 pm
- Forum: Exult Discussion
- Topic: A mystery switch...
- Replies: 13
- Views: 2029
Re: A mystery switch...
You could get the key to the mint by killing the banker; she had the key on her. You can then resurrect her and she would continue to exchange money for you. The stockpile at the jeweler's wasn't that impressive so I never tried it, but he might have the key on him...
- Mon Nov 30, 2009 6:32 pm
- Forum: Exult Discussion
- Topic: bg - rowena in party
- Replies: 8
- Views: 781
Re: bg - rowena in party
Actually in my game, when I get to that part when Horance asks you to return her to Trent, she doesn't respond when I try to talk to her. I think this might be a bug. I have even tried dropping one party member so she could "join" (although I always thought she just followed) and it doesn'...
- Fri Nov 20, 2009 5:56 pm
- Forum: Exult Discussion
- Topic: WIP: Beh Lem in U7
- Replies: 107
- Views: 21960
Re: WIP: Beh Lem in U7
Crowley: I'd say for the same reason the Avatar can't ask Shamino to take care of stacking those crates while he takes a nap; the game mechanics don't support it. Any computer-based RPG has limitations, you know? I don't think the fact the the PCs simply can't enter the water decreased the value of ...
- Thu Nov 19, 2009 11:17 pm
- Forum: Exult Discussion
- Topic: WIP: Beh Lem in U7
- Replies: 107
- Views: 21960
Re: WIP: Beh Lem in U7
Gargoyle Physics IMHO there is no reason to explain why Beh-Lem wouldn't fly around; his wings hurt sounds a little contrived to me, especially in a world where magical healing is so common place. Logically, gargoyles probably wouldn't evolve to carry large loads while on the wing. I can't think of ...
- Wed Nov 11, 2009 4:17 pm
- Forum: Exult Discussion
- Topic: A small mod in progress
- Replies: 92
- Views: 13438
Re: A small mod in progress
Ha! Who says just because you're evil means you can't use a broom?!? I'd recommend using the church-esque drapes and carpets from the Fellowship Halls (maybe in blacks and reds) but unless you're going for an abandoned look, IMHO, I'd leave out the garbage! As far as items from past Ultimas you coul...
- Wed Nov 11, 2009 4:08 pm
- Forum: Exult Discussion
- Topic: Crown Jewel & Flags
- Replies: 12
- Views: 855
Re: Crown Jewel & Flags
The Elizabeth and Abraham thread dead ends at the Meditation Retreat. If memory serves, Feridwyn will answer the question about Elizabeth and Abraham. I don't remember hearing about the Crown Jewel again after Minoc.
- Wed Jul 29, 2009 10:07 am
- Forum: Exult Discussion
- Topic: UU: Stygian Abyss Faces Art
- Replies: 3
- Views: 476
Re: UU: Stygian Abyss Faces Art
Thanks a ton! I google searched for these a number of ways and this website never came up. I appreciate it.
- Tue Jul 28, 2009 4:13 pm
- Forum: Exult Discussion
- Topic: Mod-ready graphics
- Replies: 11
- Views: 3317
Re: Mod-ready graphics
"I know the codex coin should be smaller, but so should the runes and virtue stones... I tried a dark border and didn't like it as much." Actually, I think the Codex Coin is about right. Primarily, you want to make sure that the object is recognizable in-game. Keep in mind, the intro to U5...
- Tue Jul 28, 2009 3:42 pm
- Forum: Exult Discussion
- Topic: Mod-ready graphics
- Replies: 11
- Views: 3317
Re: Mod-ready graphics
I like the Codex Coin a lot! I'd love to see that in a remake of the Royal Museum with more REAL Avatar artifacts (you know, unlike a pair of swamp boots). It would be great to see things like the Silver Tablet, the Book of Prophecy and the three relics of Truth, Love and Courage in the Museum too, ...
- Tue Jul 28, 2009 1:15 pm
- Forum: Exult Discussion
- Topic: Combat Difficulty setting
- Replies: 6
- Views: 601
Re: Combat Difficulty setting
Just as an aside: I LOVE this feature! I've been playing with the game at +2 difficulty and it brings a whole new tactical level to surviving encounters. Used to be you could just hit the combat button and get up and go get a drink. Not anymore!
- Tue Jul 28, 2009 12:57 pm
- Forum: Exult Discussion
- Topic: UU: Stygian Abyss Faces Art
- Replies: 3
- Views: 476
Re: UU: Stygian Abyss Faces Art
Also: I guess it goes without saying I'd also need the empty picture borders from Black Gate too if anyone has those.
- Tue Jul 28, 2009 12:56 pm
- Forum: Exult Discussion
- Topic: UU: Stygian Abyss Faces Art
- Replies: 3
- Views: 476
UU: Stygian Abyss Faces Art
I'm considering working on a mod. I don't want to give details until I read through the documentation and actually do it for real! I don't want to be one of those who creates interest by posting a screen shot or two and some hot air with nothing behind it. I have nothing but ideas in a notebook righ...
- Fri Jul 21, 2006 6:12 am
- Forum: Exult Discussion
- Topic: What did you expect after U7?
- Replies: 41
- Views: 9208
Re: What did you expect after U7?
What did I expect after U7? Women... power... glory... Well, back in the day when my brother and I first had the game, I beat it first. So I think my younger brother was impressed... still waiting on those other things though. I guess if I expected anything, it was Serpent Isle; and then for it to c...
- Mon Jun 26, 2006 4:52 am
- Forum: Exult Discussion
- Topic: Exult Studio: Disappearing Trees
- Replies: 6
- Views: 617
Re: Exult Studio: Disappearing Trees
What I'm doing is erasing the trees where I want to build and then placing chunks that look like building floors. Then I'm putting my buildings on top of those chunks. The probelm is that trees then disappear from nearby chunks that I'm not editing at all.
- Sat Jun 24, 2006 5:22 am
- Forum: Exult Discussion
- Topic: Mountain Of Freedom
- Replies: 25
- Views: 2686
Re: Mountain Of Freedom
I'd have to look, but I think it must be 1.4 because I have the Keyring Mod on Black Gate, but I was assuming that it wouldn't have any effect on Serpent Isle, being that they're completely different programs.
- Sat Jun 24, 2006 5:16 am
- Forum: Exult Discussion
- Topic: Exult Studio: Disappearing Trees
- Replies: 6
- Views: 617
Re: Exult Studio: Disappearing Trees
I thought as much. Has this happened to anyone else, or just me? At first I thought it was happening when I put down chuncks, but I realized it just happened as I built. I have built a structure that is 3 tiles by 3 tiles directly southeast of the Lyceum. That has made all the trees between my build...
- Fri Jun 23, 2006 4:28 am
- Forum: Exult Discussion
- Topic: Exult Studio: Disappearing Trees
- Replies: 6
- Views: 617
Exult Studio: Disappearing Trees
I have been fiddling around with Exult Studio, and have been specifically playing on Moonglow. I have built a mayor's office with a hall that allows the player to access the Catacombs I'm building. Anyway, I notice that when I put buildings together, the trees around the island disappear! The more I...
- Fri Jun 23, 2006 4:25 am
- Forum: Exult Discussion
- Topic: Mountain Of Freedom
- Replies: 25
- Views: 2686
Re: Mountain Of Freedom
Actually, SI is buggy for me too. It crashes on me when I am in the crypts, right at the beginning of the game, and I finish talking with Marsten and Dupre comes along; right when I say "bye" and Marsten is getting ready to talk about Du[re the games crashes. This has happened three times ...
- Tue Jun 20, 2006 9:38 am
- Forum: Exult Discussion
- Topic: How to Build a Goblin in Exult Studio
- Replies: 1
- Views: 337
How to Build a Goblin in Exult Studio
My brother and I are playing around with Exult Studio, and are planning on learning by adding little things to U7. As of yet, we're not going to make anything as in depth as a new NPCs or new conversations... we're just altering buildings and making small dungeons. We are thinking about making a sew...
- Mon Jun 12, 2006 4:49 am
- Forum: Exult Discussion
- Topic: Suggestion for 1.5
- Replies: 6
- Views: 625
Suggestion for 1.5
SO, I was playing 1.4 along with the fan patch made, and I was thinking that it would be great to have someone alter the game so that there are more responses when the Fellowship is found out. It might just require a few map changes and dialogue additions, though I admittedly don't know how much rea...
- Tue Jun 21, 2005 4:35 pm
- Forum: Exult Discussion
- Topic: brittania in u7
- Replies: 20
- Views: 2451
Re: brittania in u7
Man, if you're concentrating on the layout of Britain, don't forget all of the much more striking changes throughout the rest of the game! No Ultima has really ever followed suit to its predecessor that much. I guess Origin was never too concerned with such pinpoint consistency! Probably something t...
- Tue Jun 21, 2005 4:31 pm
- Forum: Exult Discussion
- Topic: a mystery
- Replies: 9
- Views: 660
Re: a mystery
No, those caves on Jhelom aren't Wrong. Wrong is near the Deep Forest. Those caves on Jhelom aren't any particular dungeon, they're just there to give you something extra to explore and make the game that much more fun. If a crystall ball tells you to go away, that's all there is to it. Just like ta...
- Wed Apr 20, 2005 8:17 am
- Forum: Exult Discussion
- Topic: Stealing in part1... Guardian hello??
- Replies: 25
- Views: 2511
Re: Stealing in part1... Guardian hello??
Yes, I always took this as the Guardian mocking the Avatar. At the same time, I found it hard to believe that the Guardian was omnipresent, as the voice over stuff seems to suggest. If that was the case, he would have seen everything that the Avatar did, and it seems he would have been better able t...
- Mon Apr 18, 2005 8:38 am
- Forum: Exult Discussion
- Topic: New Exult patch available: Quests and Interactions
- Replies: 54
- Views: 8167
Re: New Exult patch available: Quests and Interactions
That looks great! I had an idea for a future patch, even though I have zero know-how to make it happen, maybe one of you could take this one up. I have always thought it strange that after Alagner was killed no one on New Magincia even acknowledged it! Seeing as how he is probably the island's most ...
- Tue Apr 12, 2005 4:45 pm
- Forum: Exult Discussion
- Topic: Ultima Dungeons --> Types?
- Replies: 22
- Views: 3294
Re: Ultima Dungeons --> Types?
Thanks for the kind words, guys! To the previous poster, yes, what I have written is based heavily on Ultima lore as found in the games, manuals and hint books, but like I said, I put my own spin on them as well. I guess you'd call it "historical fiction", but sense Ultima isn't really his...
- Tue Apr 05, 2005 12:21 pm
- Forum: Exult Discussion
- Topic: Ultima Dungeons --> Types?
- Replies: 22
- Views: 3294
Re: Ultima Dungeons --> Types?
Sure I'll do it. One thing I need to mention though. For all intents and purposes, I consider the Stygian Abyss to have been a part of Hythloth. Furthermore, I have heard several names for the dungeon in Spiritwood that Lord British was lost in in U5. Those names include Doom, Death and the Abyss. I...
- Tue Apr 05, 2005 10:07 am
- Forum: Exult Discussion
- Topic: Exult for Mac
- Replies: 5
- Views: 505
Re: Exult for Mac
After downloading and running the file "exult-1.2.dmg" from the website, the "exult.cfg" seems to be non-existant. I can't find it anywhere. The only things that I see are "exult_bg.flx", "exult_si.flx", "exult.flx" and "midisfx.flx", which...
- Tue Apr 05, 2005 9:43 am
- Forum: Exult Discussion
- Topic: Exult for Mac
- Replies: 5
- Views: 505
Re: Exult for Mac
Here is what we did , step by step: 1. Copied installed folders "ultima7" and "serpent" off of Ultima Collection CD and onto the Mac desktop. 2. Downloaded "exult-1.2.dmg" off of exult website to desktop (as we are in KY, we used the VA portal). 3. Ran exult-1.2.dmg and...
- Tue Apr 05, 2005 9:25 am
- Forum: Exult Discussion
- Topic: Ultima Dungeons --> Types?
- Replies: 22
- Views: 3294
Re: Ultima Dungeons --> Types?
My brother and I have been toying with an Ultima setting for pencil & paper RPGs. Our work is somewhat appocryphal, but follows the Ultima storyline, with a few changes here and there, until U9, at which point we throw all that away, and claim that the Avatar returned from Pagan, and the Britann...
- Tue Apr 05, 2005 9:15 am
- Forum: Exult Discussion
- Topic: Exult for Mac
- Replies: 5
- Views: 505
Exult for Mac
I am trying to get Exult to run on my Macintosh G4 with OS-X operating system. The problem that I am running into is that when I put the Ultima 7 files (which are from a PC CD) onto my machine, everything seems to be going good until I try to run the executable file. At this point, nothing seems to ...