Search found 70 matches

by Jaesun
Tue Jun 07, 2016 8:33 pm
Forum: Exult Discussion
Topic: musical egg start of game
Replies: 2
Views: 401

Re: musical egg start of game

There is an option in Exult's music configuration to make music play only once or will repeat. Just select the setting you would like.
by Jaesun
Mon Oct 19, 2015 11:02 pm
Forum: Exult Discussion
Topic: runtime error on installation
Replies: 14
Views: 2171

Re: runtime error on installation

I would just re-install Exult. It's not that large of a download, and it will not effect any of your saves.
by Jaesun
Tue Apr 30, 2013 1:37 pm
Forum: Exult Discussion
Topic: A small mod in progress
Replies: 92
Views: 10908

Re: A small mod in progress

That looks great!
by Jaesun
Sat Apr 20, 2013 1:51 pm
Forum: Exult Discussion
Topic: pics of my u6 mod
Replies: 57
Views: 8701

Re: pics of my u6 mod

Those look really good!
by Jaesun
Tue Apr 16, 2013 10:30 pm
Forum: Exult Discussion
Topic: WIP: Beh Lem in U7
Replies: 107
Views: 17511

Re: WIP: Beh Lem in U7

That looks great Crowley!
by Jaesun
Sat Mar 30, 2013 3:11 pm
Forum: Exult Discussion
Topic: U7 content patching
Replies: 15
Views: 672

Re: U7 content patching

Yeah I will second a Non-linear Serpent Isle. That could be most interesting.
by Jaesun
Thu Mar 21, 2013 1:57 pm
Forum: Exult Discussion
Topic: Shroud of the Avatar - Kickstarter by Lord British
Replies: 16
Views: 1302

Re: Shroud of the avatar

ugh.
by Jaesun
Mon Mar 04, 2013 4:42 pm
Forum: Exult Discussion
Topic: longstanding combat music problems
Replies: 25
Views: 1203

Re: longstanding combat music problems

Couldn't you just remove the "combat" .ogg songs in the Data/Music directory?

Granted when the engine cannot find the files, I don't know if that could start to have serious problems?
by Jaesun
Tue Feb 26, 2013 2:20 pm
Forum: Exult Discussion
Topic: New Savage Empire Sprites
Replies: 22
Views: 3889

Re: New Savage Empire Sprites

Very cool!
by Jaesun
Sat Feb 23, 2013 2:19 pm
Forum: Exult Discussion
Topic: powder keg not opening door
Replies: 11
Views: 1071

Re: powder keg not opening door

Sadly I have played this so many times, I know exactly where the key is.
by Jaesun
Thu Feb 14, 2013 10:55 pm
Forum: Exult Discussion
Topic: New Savage Empire Sprites
Replies: 22
Views: 3889

Re: New Savage Empire Sprites

That's AWESOME Scythifuge!
by Jaesun
Sun Feb 10, 2013 1:31 am
Forum: Exult Discussion
Topic: New Savage Empire Sprites
Replies: 22
Views: 3889

Re: New Savage Empire Sprites

That looks really good.
by Jaesun
Sun Feb 10, 2013 1:22 am
Forum: Exult Discussion
Topic: BG Keyring Suggestions/Ideas
Replies: 8
Views: 601

Re: BG Keyring Suggestions/Ideas

I REALLY like this idea. It sounds like the beginning of a great mod. I'd however prefer it remained a separate mod (as in a mod that uses the keyring mod as a base) and then adds to it as in like: Scattered Items + Keyring Mod. And it would be cool to finally have the Cube have a much more prominen...
by Jaesun
Fri Feb 08, 2013 9:28 pm
Forum: Exult Discussion
Topic: Mod updates
Replies: 25
Views: 2857

Re: Mod updates

Can't you just put the other levels on a new map (to get around the height limitation)?
by Jaesun
Wed Feb 06, 2013 5:12 pm
Forum: Exult Discussion
Topic: include keyring mod in snapshot
Replies: 19
Views: 1319

Re: include keyring mod in snapshot

Ahhh thank you!
by Jaesun
Wed Feb 06, 2013 3:41 pm
Forum: Exult Discussion
Topic: include keyring mod in snapshot
Replies: 19
Views: 1319

Re: include keyring mod in snapshot

Don't want to start a new thread, but how do you roll up the carpet with the Keyring mod? There is no mention of this in the readme.txt?
by Jaesun
Thu Jan 31, 2013 11:41 pm
Forum: Exult Discussion
Topic: New Savage Empire Sprites
Replies: 22
Views: 3889

Re: New Savage Empire Sprites

The new stuff looks GREAT!
by Jaesun
Mon Jan 14, 2013 6:30 pm
Forum: Exult Discussion
Topic: New Savage Empire Sprites
Replies: 22
Views: 3889

Re: New Savage Empire Sprites

Those look great!
by Jaesun
Thu Jan 10, 2013 3:51 pm
Forum: Exult Discussion
Topic: No Mana or Health Regeneration?
Replies: 2
Views: 521

No Mana or Health Regeneration?

It seems there is no longer any Health or Mana regeneration, in the latest 1.5x snapshot (and playing with the Keyriing mod if that matters).

Even after 1 game hour, the Avatar will not gain any health or mana back. IIRC in the original, you gain 1 health and mana per every 1 game hour.
by Jaesun
Tue Jan 08, 2013 8:52 pm
Forum: Exult Discussion
Topic: Weapon disappears after sleep?
Replies: 7
Views: 966

Re: Weapon disappears after sleep?

Yes sorry, I am using the Key Ring mod with the latest 1.5x Snapshot.
by Jaesun
Tue Jan 08, 2013 7:06 pm
Forum: Exult Discussion
Topic: Weapon disappears after sleep?
Replies: 7
Views: 966

Re: Weapon disappears after sleep?

Another odd sleep problem: Save here: http://www.sendspace.com/file/vybiri 1. For some bizarre reason, Ophelia in the Jhelom Inn says she is not at work, when she is at work (after 6PM?). So you cannot buy an Inn key from her and rest. 2. Since you can't rest at the inn, I headed south and just used...
by Jaesun
Tue Jan 08, 2013 2:43 pm
Forum: Exult Discussion
Topic: Weapon disappears after sleep?
Replies: 7
Views: 966

Weapon disappears after sleep?

I'm having an odd problem (and this so far is 100% repeatable). The Avatar is equipped with a 2-handed sword. I then go to sleep at the Castle for 12 hours, but when I awake, my weapon has disappeared? I have a save file here: http://www.sendspace.com/file/o4wdkn I have checked everyone's inventory ...
by Jaesun
Sun Jan 06, 2013 9:13 pm
Forum: Exult Discussion
Topic: Blocked items on tables bug?
Replies: 5
Views: 703

Re: Blocked items on tables bug?

Thanks!
by Jaesun
Sun Jan 06, 2013 8:36 pm
Forum: Exult Discussion
Topic: Blocked items on tables bug?
Replies: 5
Views: 703

Re: Blocked items on tables bug?

Ahh ok thank you.
by Jaesun
Sun Jan 06, 2013 8:24 pm
Forum: Exult Discussion
Topic: Blocked items on tables bug?
Replies: 5
Views: 703

Blocked items on tables bug?

Started a new game with the 1.5x snapshot 2013-01-02 version (and using the Keyring Mod), and 2 things I have noticed already: 1. Rudyom's book. Even standing right next to it, when clicking on it, it constantly says BLOCKED so you can never read his book. 2, The stones in the museum. The stones on ...
by Jaesun
Fri Jan 04, 2013 7:58 pm
Forum: Exult Discussion
Topic: Pentagram still alive?
Replies: 181
Views: 43815

Re: Pentagram still alive?

OK thanks Dominus. If at some point someone would like to implement this, I'd be happy to provide the Sound Canvas .ogg files for it.
by Jaesun
Fri Jan 04, 2013 7:54 pm
Forum: Exult Discussion
Topic: GOG vs Original
Replies: 11
Views: 2098

Re: GOG vs Original

The GOG version is exactly the same as the last version of Ultima VII The Black Gate and Serpent Isle. There are no changes.
by Jaesun
Thu Jan 03, 2013 4:12 pm
Forum: Exult Discussion
Topic: Pentagram still alive?
Replies: 181
Views: 43815

Re: Pentagram still alive?

Can Pentagram play .ogg files for music like Exult can? I spent last year recording the MIDI music as played in each section of the game (via DOSBox and through a Roland Sound Canvas) here http://www.youtube.com/playlist?list=PLAD18FFF0FF78BC28 just to document the music as it is heard in game. I'd ...
by Jaesun
Sun Dec 09, 2012 2:49 pm
Forum: Exult Discussion
Topic: Ultima 7, is scary.....
Replies: 60
Views: 9451

Re: Ultima 7, is scary.....

You do know Stone Harpy's are immune to magic right?

http://wiki.ultimacodex.com/wiki/Ultima ... nster_Data
by Jaesun
Tue Nov 13, 2012 5:12 pm
Forum: Exult Discussion
Topic: A small mod in progress
Replies: 92
Views: 10908

Re: A small mod in progress

Looks great Crowley!
by Jaesun
Sat Sep 29, 2012 10:38 am
Forum: Exult Discussion
Topic: Rotate graphics 45 degrees to be upright?
Replies: 115
Views: 32482

Re: Rotate graphics 45 degrees to be upright?

That looks pretty cool!
by Jaesun
Sat Sep 22, 2012 12:06 pm
Forum: Exult Discussion
Topic: Can anyone Clarify this screenshot for me?
Replies: 5
Views: 428

Re: Can anyone Clarify this screenshot for me?

Cheating is not very virtuous Avatar.
by Jaesun
Sun Aug 26, 2012 12:37 pm
Forum: Exult Discussion
Topic: The infamous 'objects disappearing bug'
Replies: 115
Views: 19367

Re: The infamous 'objects disappearing bug'

Allrighty then/ :)

I NEVER once got this bug (that I noticed anyway). Nothing PLOT specific ever disappeared. Anything specific we should possibly do to cause the likelihood of this happening/see it is fixed? Hoard tons of items and store them in containers etc..?
by Jaesun
Sun Aug 26, 2012 11:20 am
Forum: Exult Discussion
Topic: The infamous 'objects disappearing bug'
Replies: 115
Views: 19367

Re: The infamous 'objects disappearing bug'

Can I assume play vanilla U7 with no Keyring mod to test?
by Jaesun
Wed Aug 01, 2012 12:24 pm
Forum: Exult Discussion
Topic: The call for submissions for the "SI Fixes" mod
Replies: 71
Views: 9384

Re: The call for SI Fixes

I just loaded up the original via DOSBox, as I have a number of saves and both Bucia and Mortegro never acknowledge Rotuluncia's death. Apparently news move slow there.
by Jaesun
Thu Jun 28, 2012 3:35 pm
Forum: Exult Discussion
Topic: The infamous 'objects disappearing bug'
Replies: 115
Views: 19367

Re: The infamous 'objects disappearing bug'

So I was playing the original U7 in DOSBox a while ago, and I suddenly seem to have this "my sword will now disappear" bug. Basically I have a sword and shield equipped. I was outside Nicodemus' house. I cast Unlock Magic on his door, and then suddenly my sword will disappear. This is also...
by Jaesun
Tue Jun 05, 2012 1:42 am
Forum: Exult Discussion
Topic: WIP: Beh Lem in U7
Replies: 107
Views: 17511

Re: WIP: Beh Lem in U7

That's great Crowley!
by Jaesun
Fri May 11, 2012 12:56 am
Forum: Exult Discussion
Topic: Key binds in Exult
Replies: 2
Views: 483

Re: Key binds in Exult

um... just use the mouse?
by Jaesun
Thu May 03, 2012 3:48 pm
Forum: Exult Discussion
Topic: BUG!? 90S 37W
Replies: 4
Views: 416

Re: BUG!? 90S 37W

use the latest snapshot. Also none of the mods work at all with the 1.2 version.
by Jaesun
Thu May 03, 2012 3:45 pm
Forum: Exult Discussion
Topic: Developers: Don't waste your time.
Replies: 10
Views: 1317

Re: Developers: Don't waste your time.

I still to this day have never experienced the disappearing objects bug. :shrug:
by Jaesun
Fri Apr 20, 2012 7:27 pm
Forum: Exult Discussion
Topic: Marzo updated BG Keyring and SI fixes mods
Replies: 15
Views: 1778

Re: Marzo updated BG Keyring and SI fixes mods

Nice work Marzo!
by Jaesun
Thu Mar 22, 2012 3:48 am
Forum: Exult Discussion
Topic: Updated OGG Music
Replies: 24
Views: 2492

Re: Updated OGG Music

The original music recorded with an actual MT-32 still sounds much better (even though some of it was a bit off). Just my 2 cents.
by Jaesun
Mon Dec 26, 2011 4:03 am
Forum: Exult Discussion
Topic: Origin FX Screensaver featuring Ultima VII
Replies: 15
Views: 2152

Re: Origin FX Screensaver featuring Ultima VII

DOSBox can record MIDI just fine. Or was it something else?

CTRL-ALT-F8 Start/Stop the recording of raw MIDI commands
by Jaesun
Wed Dec 07, 2011 2:28 am
Forum: Exult Discussion
Topic: Rotate graphics 45 degrees to be upright?
Replies: 115
Views: 32482

Re: Rotate graphics 45 degrees to be upright?

I have to say I do really like the 45 degree look. There is a program Rotsprite: http://info.sonicretro.org/RotSprite

I have used this to scale a few graphics for another engine I am working in. Just posting this if it possibly could be of any help.
by Jaesun
Mon Dec 05, 2011 2:26 am
Forum: Exult Discussion
Topic: WIP: Beh Lem in U7
Replies: 107
Views: 17511

Re: WIP: Beh Lem in U7

That looks awesome Crowley!
by Jaesun
Mon Sep 05, 2011 3:34 am
Forum: Exult Discussion
Topic: u7
Replies: 8
Views: 966

Re: u7

We could just make him take the Magic Carpet and fly all over the Isle of the Avatar. Or make him fly Minoc after first visiting Trinsic. Or read the Golem-ritual scroll after having left the Test of Love... the list is endless...
by Jaesun
Sun Jul 03, 2011 2:31 pm
Forum: Exult Discussion
Topic: Using the Music in a remake
Replies: 2
Views: 289

Re: Using the Music in a remake

Yeah my recordings are still WIP. It may be a while. Those pesky reverb SYSEX are hair ripping at times...
by Jaesun
Tue May 31, 2011 2:56 am
Forum: Exult Discussion
Topic: More Savage Empire Stuff
Replies: 20
Views: 2739

Re: More Savage Empire Stuff

Nice job on the deinonychus, Scythifuge! Looks great!!