Serpent Isle SFX Pack (MT32)

NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
Forum rules
NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
Locked
Beni

Serpent Isle SFX Pack (MT32)

Post by Beni »

I am wondering whether I am doing something wrong (which probably is the case, I guess) or if the MT32 SFX Package for SI is messed up? I've been trying to get this one to work for quite a while though I'm having no success so far. The setup for the BG package in exult.cfg works fine, but it won't recognize the one for SI, although paths are set right and package is installed... any ideas? (sounds kinda dumb, I know but well...)
nadir
Site Admin
Posts: 407
Joined: Thu May 14, 2020 1:34 pm

Re: Serpent Isle SFX Pack (MT32)

Post by nadir »

we need to know the contents of your exult.cfg file
SB-X
Posts: 980
Joined: Thu May 14, 2020 1:34 pm

Re: Serpent Isle SFX Pack (MT32)

Post by SB-X »

and make sure your sfx package is not corrupt
Beni

Re: Serpent Isle SFX Pack (MT32)

Post by Beni »

Well, I've downloaded the SFX package twice, actually, both times on a diffrent computer, the file size is identical as well... here's my exult.cfg anyway...






d:\ultima\ultima7


(default)


./data/sqsfxbg.flx




d:\ultima\serpent


(default)


.data/sqsfxsi.flx




1



1



Point


yes


320


240


2


no



1.00


1.00


1.00



5




yes


no


no


no


no


no



-3


original


no



8


yes


yes


no


no


-1


-1




no


yes



yes


none




yes


digital


-1



yes


0




yes


0



1.0000


yes


yes




yes
SB-X
Posts: 980
Joined: Thu May 14, 2020 1:34 pm

Re: Serpent Isle SFX Pack (MT32)

Post by SB-X »

You're missing a slash in the filename.

.data/sqsfxsi.flx

.data is the name of a directory that probably doesn't exist, and you want ./data like you have for the BG package.
Beni

Re: Serpent Isle SFX Pack (MT32)

Post by Beni »

*coughs* ... erm, if that wasn't a dumb mistake ... thank you SB-X, it works now! *wallows in shame*
SB-X
Posts: 980
Joined: Thu May 14, 2020 1:34 pm

Re: Serpent Isle SFX Pack (MT32)

Post by SB-X »

It could be an easy mistake to make. :)
Locked