Mt. Drash PC port
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Mt. Drash PC port
Hi guys,
Sorry for posting off topic but I figured this would be one of very few places on the net that anyone might be interested in what I have to say
I've done a PC port of the VIC20 game "Ultima: Escape from Mount Drash". It's quite faithful, same graphics, no new features except for a few key bindings.
You can get it here:
http://www.peroxide.dk/drash/mtdrash.zip
Included is a win32 binary and the source code for those that uses other OS'es. It should compile under all OS'es that has SDL with a few minor tweaks in the Makefile.
Have fun with this oldie,
- Tele
Sorry for posting off topic but I figured this would be one of very few places on the net that anyone might be interested in what I have to say
I've done a PC port of the VIC20 game "Ultima: Escape from Mount Drash". It's quite faithful, same graphics, no new features except for a few key bindings.
You can get it here:
http://www.peroxide.dk/drash/mtdrash.zip
Included is a win32 binary and the source code for those that uses other OS'es. It should compile under all OS'es that has SDL with a few minor tweaks in the Makefile.
Have fun with this oldie,
- Tele
Re: Mt. Drash PC port
he he, interesting!
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Re: Mt. Drash PC port
You litter our forum with such filth?
Wasn't there a reason this was less common than even U7 SNES
-Colourless Dragon
Wasn't there a reason this was less common than even U7 SNES
-Colourless Dragon
Re: Mt. Drash PC port
Wow. This is such an addictive game for being so old! I just love the battle system, and the cute little gremlins you sometimes have to fight...
I like how the levels are randomly generated!
Good job on the port!
I like how the levels are randomly generated!
Good job on the port!
Re: Mt. Drash PC port
Is this anything like the GameBoy "Ultima - Runes of Virtue" game?
Re: Mt. Drash PC port
It needed a couple of changes to compile in Linux (other than the obvious Makefile changes)
some files include vic20screen.h as Vic20Screen.h or vic20Screen.h (which won't work on case sensitive file systems)
FileIOObject.cpp needs an #include for isupper/tolower
some files include vic20screen.h as Vic20Screen.h or vic20Screen.h (which won't work on case sensitive file systems)
FileIOObject.cpp needs an #include for isupper/tolower
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Re: Mt. Drash PC port
ENOUGH with the stupid "Is that virtuous?" comments. I will start deleting posts if they continue. They are not funny.
-Colourless Dragon
-Colourless Dragon
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Re: Mt. Drash PC port
True.
They sound like those slashdot joke-of-the-month like "In soviet Russia", "imagine a beowulf cluster of..." etc.
Artaxerxes
They sound like those slashdot joke-of-the-month like "In soviet Russia", "imagine a beowulf cluster of..." etc.
Artaxerxes
Re: Mt. Drash PC port
LOL sorry guys, I didn't mean to upset you. I'll stop.
Re: Mt. Drash PC port
Anyway...
Are you supposed to be about 10 pixels off the ground when you move or hit 'x'?
Are you supposed to be about 10 pixels off the ground when you move or hit 'x'?