Hi,
We all discussed already about the fact that the graphics in ultima7 are drawn in a strange angle. If we would create new shapes, do we need to draw them with that same angle or can we take another angle to create a better (less strange) perspective?
Thanks in advance
Graphics in ExultStudio
Forum rules
NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
Re: Graphics in ExultStudio
If you don't use the same perspective, bounding boxes and most height-related things will probably go very wrong.
Re: Graphics in ExultStudio
U7's graphics rendering uses the rule that if each N pixels above the ground is displayed N/2 pixels upwards and to the left. As wjp pointed out, if you don't follow this same rule in your own graphics, they won't look right when they're displayed within the world.
-
- Posts: 1241
- Joined: Thu May 14, 2020 1:34 pm
Re: Graphics in ExultStudio
You can say screw the angle, but weird clipping issues arise, trust me, I tired that one
~ Wizardry Dragon
"Not sea shanty again!"
~ Wizardry Dragon
"Not sea shanty again!"
Cheers, Wizardry Dragon
Lead Designer, Ultima VII: The Feudal Lands
www.thefeudallands.ca
Lead Designer, Ultima VII: The Feudal Lands
www.thefeudallands.ca