Quick question about the MacOSX 1.1 beta1 and beta2 builds:
I notice the SDL framework is not included in the application bundle, neither is SDL_mixer. How did you guys achieve this? Did you statically link libsdl? I didn't think you could do that under MacOSX. Did you unpack libsdl.a and link the ".o" files????
Thanks.
MacOSX build developer question
Forum rules
NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
Re: MacOSX build developer question
I'm fairly sure Fingolfin made a statically linked binary, yes.
He explained on IRC how to do this once:
http://www.math.leidenuniv.nl/~wpalenst ... =10Mar2003
(around 20:00)
He explained on IRC how to do this once:
http://www.math.leidenuniv.nl/~wpalenst ... =10Mar2003
(around 20:00)