musical egg start of game

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alagner (not logged in)

musical egg start of game

Post by alagner (not logged in) »

Hello again,

while comparing Exult to the original version running under Dosbox I've noticed that the music in Trinsic stables is played only once with Exult, while Dosbox keeps repeating it everytime I enter the area (just go back and forth stables-tavern) several times.

Exult Studio shows the stable music egg as "once only" and it works that way: gets deleted after it's triggered. The original one stays there. Is there some problem with egg params?
Jaesun
Posts: 70
Joined: Thu May 14, 2020 1:34 pm

Re: musical egg start of game

Post by Jaesun »

There is an option in Exult's music configuration to make music play only once or will repeat. Just select the setting you would like.
alagner
Posts: 118
Joined: Thu May 14, 2020 1:34 pm

Re: musical egg start of game

Post by alagner »

I guess we're not talking about the same thing here. The option you've mentioned is the one that allows the track to be repeated when it ends, right?

I mean this (checked with DosBox), the very beginning of the game:
enter the stables: you get "mystery" (or whatever it's called) track.
Enter Fellowship office: you get the Fellowship track
Re-enter the stables: the "mystery" theme plays again. It does not with Exult.

Repeating this sequence with "eggs visible" option led to conclusion that the "jukebox egg" in the stables is destroyed after it's set off for the first time.
Examing it with ExultStudio shows that it actually is like this ("only once" is SEt). Now the question is: is this the problem with Exult or with the original?
A.M.Miera
vel. Alagner Dragon
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