Thanks!

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William

Thanks!

Post by William »

Thanks to whoever helped fix up the newest snapshot, it's completely playable now, and besides some random crashes and some guards colliding with each other which is amusing and does little to harm the game.
drcode
Site Admin
Posts: 2267
Joined: Thu May 14, 2020 1:34 pm

Re: Thanks!

Post by drcode »

Thanks for the report. Although we might want to fix those random crashes.:-)
Andar

Re: Thanks!

Post by Andar »

Speaking of which, I'm getting a lot of them. I've placed my stderr file here:

Line #7 has the wrong section name: characters != version
Line #5 has the wrong section name: bodyshapes != version
Shape::store_frame: framenum >= frames_size (17 >= 1)
Shape::store_frame: framenum >= frames_size (17 >= 1)
Shape::store_frame: framenum >= frames_size (17 >= 1)
Shape::store_frame: framenum >= frames_size (17 >= 1)
Shape::store_frame: framenum >= frames_size (17 >= 1)
Shape::store_frame: framenum >= frames_size (17 >= 1)

It may have something to do with the moongates, but probably not, I just experienced the last crash after appearing at the moongate after Jhelom (not clear on their sequence yet) Also, should the companions all appear from random directions and run up to the Avatar from offscreen, when he appears from the Moongate?
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