Hack Mover

NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
Forum rules
NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
Locked
Shaed
Posts: 9
Joined: Thu May 14, 2020 1:34 pm

Hack Mover

Post by Shaed »

Apologies if this has been previously raised and I missed it, just wondering if there is a way with the hack mover on u can put any thing u want into your backpack and ignore the weight limit,
please direct me if this has been answered already.

Or is there a way to change the amount u can hold to say 'unlimited' maybe.
Oblivious

Re: Hack Mover

Post by Oblivious »

Yes, you can. You can also ignore the volume limit.
Shaed
Posts: 9
Joined: Thu May 14, 2020 1:34 pm

Re: Hack Mover

Post by Shaed »

Ok good, do i edit a file to do that or would i find that option in the cheat menu somewhere?
Dominus
Site Admin
Posts: 5656
Joined: Thu May 14, 2020 1:34 pm

Re: Hack Mover

Post by Dominus »

Read the fine documentation... It's just a click away...
--
Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
Earthquake Damage

Re: Hack Mover

Post by Earthquake Damage »

The other way to learn the commands (in case the docs do not mention it) is to press Ctrl-H while playing. H will bring up the command list, while Ctrl-H shows the cheat/debug command list.
Shaed
Posts: 9
Joined: Thu May 14, 2020 1:34 pm

Re: Hack Mover

Post by Shaed »

yea so what I'm doin is creating a provision room, like that one u find in Trinsic at the start by walking on to the roof of the blacksmith place but better, I get the 'Wont fit' message if i try to put too much into one create, even with hack mover on, this is what i'm trying to over come, any ideas?

even if the create isnt on your person it still wont let you add more if its full, shouldnt hack mover override that? cheers for your help people
alagner
Posts: 118
Joined: Thu May 14, 2020 1:34 pm

Re: Hack Mover

Post by alagner »

place the container "on" the Avatar. Fill all character's slots, put the "too big" thing in the weapon hand. Have a weapon inside the container, then switch on combat. Though the problem starts when the weapon itself is too big ;)

It worked in SI when I was carrying dead bodies, so I suppose it might be at least a partial workaround.
A.M.Miera
vel. Alagner Dragon
Crowley
Posts: 459
Joined: Thu May 14, 2020 1:34 pm

Re: Hack Mover

Post by Crowley »

I noticed you can also use the above method to weasel out weapons from locked chests, at least those you only need one hand to wield.
Locked