I made an oopsie. I moved the pre-placed shapes on a chunk, just so that I could get a look at what the number of the chunk is in Exult Studio. Even though I put the shapes back in their place on that chunk, it somehow got saved in a condition where the shapes are out of place, and I can't seem to be able to change them back.
Which file stores the chunk info so I might be able to replace the one in my mod files with a fresh one? Using the 'revert' function in Exult Studio doesn't seem to help.
How to revert chunks?
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Re: How to revert chunks?
I do this often.. it is a pain. THe only thing I know of is that I make a backup of 'u7chunks' and replace it with the current one that I messed up accidentally. HOWEVER, don't do this with an old u7chunk file if you already made intentional changes to it (made new custom chunks in studio, copy/deleted chunks in it). If you haven't made any intentional changes to the u7chunks file, then just grab a regular copy of it in the u7 folder and copy it to your mod. It will restore the individual chunks to get rid of those extra static items that are out of place or flashy squares left behind if one of those are moved or deleted.
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Ultima 6 Mod for Exult site: http://www.ultima6.realmofultima.com/
Ultima 6 Mod for Exult site: http://www.ultima6.realmofultima.com/