Modifying the belt on paperdolls

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NOTICE: This forum is archived as read only.
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Crowley
Posts: 459
Joined: Thu May 14, 2020 1:34 pm

Modifying the belt on paperdolls

Post by Crowley »

While implementing the gargoyle paperdoll I realized the game automatically puts a belt on all paperdolls on a layer above any torso or leg equipment. Now I am wondering, how much can this be altered? The belt in question (black with grey buckle) looks to be shape 10 in Serpent Isle's paperdol.vga file. But what if I want to change the belt graphics under Black Gate? How might I do that? Obviously there is no item I can just point towards a different paperdoll shape. Or, how about making some characters have a different-looking belt than others? I'm thinking here about Scythifuge's Savage Empire mod, where it would be nice to have a modern-looking belt on some characters and a simpler one for others.
Scythifuge
Posts: 384
Joined: Thu May 14, 2020 1:34 pm

Re: Modifying the belt on paperdolls

Post by Scythifuge »

This is definitely something to think about. Incidentally, I drew a modern belt inventory sprite some time ago.
Malignant Manor
Site Admin
Posts: 985
Joined: Thu May 14, 2020 1:34 pm

Re: Modifying the belt on paperdolls

Post by Malignant Manor »

It's currently hardcoded in gumps\Paperdoll_gump.cc void Paperdoll_gump::paint_belt .
Crowley
Posts: 459
Joined: Thu May 14, 2020 1:34 pm

Re: Modifying the belt on paperdolls

Post by Crowley »

In that case, I would very much appreciate implementing a way to modify that in a future version.
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