u7si- traitors in monitor

NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
Forum rules
NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
Locked
waytogoslugger

u7si- traitors in monitor

Post by waytogoslugger »

i've been playing SI, and when I go back to Monitor after finding the Healm of Monitor and the scrolls detailing the involvement of Spektor and Marsten with the Goblins, I have trouble when I go tell Brendann about the traitors. Once I tell him, there's some dialogue in which he asks to see the documents, and then he calls for pikemen, and some walk up, and just stand there next to him, and then nothing much happens.
wjp
Site Admin
Posts: 1708
Joined: Thu May 14, 2020 1:34 pm

Re: u7si- traitors in monitor

Post by wjp »

Please email one of us a savegame of just before this happens.
Neutronium Dragon

Re: u7si- traitors in monitor

Post by Neutronium Dragon »

Is the game freezing at that point, or do they just appear to be standing around doing nothing while play otherwise continues? I think that was the normal behavior of the original - go check on whether the traitors are in jail following this event.

Neutronium Dragon
British Fiend

Re: u7si- traitors in monitor

Post by British Fiend »

That happened in the original as well, the guards simply stand there, they don't go off, you have to move away from them and then you'll find that the traitors are locked up
Ultima 7 didn't have the best path finding I don't think, so it might have been hard for the guards to actually walk to the traitors.
Morg

Re: u7si- traitors in monitor

Post by Morg »

I belive it assumes marsten and spektor are at the location that you are at at the time of the event rather than trying to hunt them down
Locked