Re: Shapes.vga
Posted: Fri Feb 22, 2002 8:55 am
The 'ipack' (image packer tool) still needs testing, and I also need to write a usage document. For your application, you'll store your files as .png's and provide a script that lists their names and shape #'. Then the user will run 'ipack' to replace those shapes in his/her 'shapes.vga' file (hopefully after first making a backup of the original).
As for 'palette merging', I found that the Gimp doesn't really do it. Its 'merge' only combines identical colors, and can end up creating a palette with more than 256 colors (and what good is that?). Searching with Google, the only tool I found was a product called 'Debabelizer'. But it's around $300 US.
So I see another somewhat fun program to write. I'm also starting to see that 'graphics utilities' is a fairly big project by itself.
As for 'palette merging', I found that the Gimp doesn't really do it. Its 'merge' only combines identical colors, and can end up creating a palette with more than 256 colors (and what good is that?). Searching with Google, the only tool I found was a product called 'Debabelizer'. But it's around $300 US.
So I see another somewhat fun program to write. I'm also starting to see that 'graphics utilities' is a fairly big project by itself.