Fawn Tower bug and a feature request

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Hadran Dragon

Fawn Tower bug and a feature request

Post by Hadran Dragon »

Anyone else getting the bug in SI where after you clear Fawn Tower, the pikemen are all there, but there are still goblins spawning on the 2nd floor?

Also, is there a way you could add something to the options menu that would allow you to turn off respawning monsters? I hate when I have to backtrack through a dungeon and rekill all the monsters that I just killed two minutes ago.
the avatar

Re: Fawn Tower bug and a feature request

Post by the avatar »

suck it up, princess
the avatar

Re: Fawn Tower bug and a feature request

Post by the avatar »

haha really though,
the monsters are fun to kill!
Dominus
Site Admin
Posts: 5656
Joined: Thu May 14, 2020 1:34 pm

Re: Fawn Tower bug and a feature request

Post by Dominus »

Fawn Tower: this actually seems to be a usecode bug. Why it never occured to someone in the original is a mystery (or better why no one saw it)...

About spawning: you see some people think the game is too easy, others think it is too hard ... (I know in this case we are speaking more of annoying)
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MV

Re: Fawn Tower bug and a feature request

Post by MV »

Goblins still in tower : I only noticed it in Exult. Playing the game in a true DOS environment in it's original state, I never had it happen.
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