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doesn't the music ever stop playing in Trinsic?
Posted: Sat Nov 24, 2001 11:46 am
by fliend
Was it your(Exult team) intention to make the music in Trinsic play continuously until another tune plays or a monster attacks? I like to hear it but it gets annoying to hear the whinning murdur theme after fifteen minutes non-stop.
Re: doesn't the music ever stop playing in Trinsic?
Posted: Sun Nov 25, 2001 5:14 am
by Trevor_Clim
hehe...
the murdur theme is playing all the time?! i think its only played when you enter the stables or his house and when its finished then another music will be played, kinda strange hmm? but i am sure the team will fix it!
Re: doesn't the music ever stop playing in Trinsic?
Posted: Sun Nov 25, 2001 5:44 am
by Colourless
If you want to stop the music press:
Alt-1,
S,
ESC
And the music will have stopped playing.
Maybe we will do something about this in the future.
-Colourless Dragon
Re: doesn't the music ever stop playing in Trinsic?
Posted: Sun Dec 09, 2001 7:33 am
by Sir Cabirus
Colorless - I hope you will do something about this in the n e a r future. Hey guys I really like your good work and I'm very glad with Exult. The only thing that could stop me playing Exult or to prefer the original game are the continuously sound loops. A workaround could be to play the different songs always only one time after they were triggered by an event. So you don't need an event for stopping the music. Please, please find a way out from this disaster. I really want to play Ultima VII under Windows 2000.
Sir Cabirus Dragon
--==(UDIC)==--
Re: doesn't the music ever stop playing in Trinsic?
Posted: Sun Dec 09, 2001 10:40 am
by Dominus
as we explained some other time (IIRC) it seems that this was actually a bug in the original. There are some music eggs that set the music to be repeated and some that don't. It is likely that the original ignored those.
Re: doesn't the music ever stop playing in Trinsic?
Posted: Sun Dec 09, 2001 11:09 am
by Sir Cabirus
A bug - a feature? However - Dominus, it would be really nice to hear the music only once! Moreover it would be a step further to the original :-)Though I love most of the new features as the possibility to save more than 10 games for example.
Sir Cabirus Dragon
--==(UDIC)==--
Sir Cabirus Ultima Homepage
http://www.SirCabirus.com
Re: doesn't the music ever stop playing in Trinsic?
Posted: Mon Dec 10, 2001 12:10 am
by nadir
Sir Cabirus,
firstly it is Colourless and not Colorless. I assure you they are VERY different.
As Dominus said, we are actually interpreting the information in the music eggs "to the letter", whereas the original had a bug (or was it intentional) that ignored such flags.
We might add a button to the audio options which would ignore the music repeat flag.
Re: doesn't the music ever stop playing in Trinsic?
Posted: Mon Dec 10, 2001 8:36 am
by drcode
I'm not positive, but I think the original would replace the music with background sounds (birds chirping, etc.) every so often.
Re: doesn't the music ever stop playing in Trinsic?
Posted: Mon Dec 10, 2001 10:20 am
by Sir Cabirus
Colourless (and Nadir),
I'm sorry about my typo, I never want to hurt you. BTW - what is the difference between Colourless and Colorless? The only thing I know (I'm a German
is that colour is British and color is American english.
I like Nadir's idea concerning the audio options buttons. DrCode could be right but the audio options button is an excellent workaround until someone find out how Origin did it in the original game.
Sir Cabirus Dragon
--==(UDIC)==--
Re: doesn't the music ever stop playing in Trinsic?
Posted: Thu Dec 13, 2001 1:58 pm
by Sir Cabirus
Anybody out there
Sir Cabirus Dragon
--==(UDIC)==--
Re: doesn't the music ever stop playing in Trinsic?
Posted: Fri Dec 14, 2001 12:05 am
by nadir
Sir Cabirus: are you volunteering to write code to support this option ?
Otherwise it will just get done when we have time
Re: doesn't the music ever stop playing in Trinsic?
Posted: Fri Dec 14, 2001 3:55 am
by nadir
Done in CVS. Should appear in the next snapshot.
Re: doesn't the music ever stop playing in Trinsic?
Posted: Fri Dec 14, 2001 4:28 am
by Frank Wolter
Nadir: sorry for bothering you. All I wanted to know was if you are w i l l i n g to implement your excellent suggestion. Now it seems you are
No problem to wait until you have time to write the code. Thank you in advance.
Sir Cabirus Dragon
--==(UDIC)==--
Re: doesn't the music ever stop playing in Trinsic?
Posted: Fri Dec 14, 2001 4:53 am
by Sir Cabirus
Huh, it seems you was faster in coding as I in writing
Thank you for your quick implementation, Nadir. Have a nice weekend.
Sir Cabirus Dragon
--==(UDIC)==--
Re: doesn't the music ever stop playing in Trinsic?
Posted: Sat Dec 15, 2001 5:52 am
by Sir Cabirus
Have just downloaded the current snapshot. The new option is great and works fine for me. Many thanks again and keep up the good work.
Sir Cabirus Dragon
--==(UDIC)==--
Re: doesn't the music ever stop playing in Trinsic?
Posted: Mon Aug 26, 2002 3:47 pm
by GavinFox
Hello, I *like* having some sort of music going on all the time... is there any way I can get this to happen in Serpent Isle with Exult? Thanks!!
Re: doesn't the music ever stop playing in Trinsic?
Posted: Mon Aug 26, 2002 11:07 pm
by nadir
The only way to get continuous music is to enable the option in the audio settings and walk near to a music egg which has the repeating flag (not all of them are like that). Obviously as soon as you trigger another music egg, and this doesn't have the repeating flag set, the music will stop after playing once.
Re: doesn't the music ever stop playing in Trinsic?
Posted: Thu Aug 29, 2002 5:17 pm
by achile dragon
About music. Where is the cave music
Achile Dragon