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[OT, u7 graphics] Would anyone help me with...

Posted: Sun Feb 02, 2003 1:29 am
by Andrea B Previtera
...the transformation process that changes perspective of Ultima VII graphics to "eary Final Fantasy", for the rpg I am coding?

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It's quite simple once you've got Exult Studio and some version of Photoshop (but I think it can be done with other graphic packages too, Gimp included). Yet', it's massive. For now I am personally porting the vegetation, but I'd need walls and roofs (roofs being the easiest because they don't require much changes, just to be exported and resized). The process is something like this:

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Another interesting side of changing perspective to this "flat" visual, is that I will be able to use the same transformed graphics as textures for the experimental 3d version of the game (infact I am coding everything so that porting the whole game from 2d to 3d will be extremely easy, and the engine is already finished and working - yet, now I am going for the "retrogame" taste and some easier coding, that's why I am into 2d stuff ).

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So... anyone that would lend a helping hand?
Write me here, or at - abp@worldwideschool.ws - thanks!

Re: [OT, u7 graphics] Would anyone help me with...

Posted: Mon Feb 03, 2003 4:51 am
by Trevor_Clim
looks really great :D

sorry, i cant help you, i have enough work with my own RPG, only wanted to praise your work :)

Re: [OT, u7 graphics] Would anyone help me with...

Posted: Mon Feb 03, 2003 6:45 am
by Andrea B Previtera
Heh, thanks! But oh, the illusion... I already thought that someone was gonna half me the pain of converting all that stuff ;)

Re: [OT, u7 graphics] Would anyone help me with...

Posted: Mon Feb 03, 2003 8:47 am
by gruck
Looks great!

Re: [OT, u7 graphics] Would anyone help me with...

Posted: Mon Feb 03, 2003 11:47 am
by suraimu
Looks like you're making it even more difficult for players to enter buildings. ;)

Re: [OT, u7 graphics] Would anyone help me with...

Posted: Mon Feb 03, 2003 12:01 pm
by Andrea B Previtera
Yes I'll have to invent a legend about why doors are constructed only on the southern side of edifices ;)

Re: [OT, u7 graphics] Would anyone help me with...

Posted: Mon Feb 03, 2003 2:56 pm
by SB-X
Games with a view like that sometimes have north walls look inset, like an alcove, to indicate where a door is. That's mostly for inside the building though, outside it might not look right.