Monster Spawning
Posted: Mon Mar 17, 2003 5:50 pm
Monsters seem to spawn/respawn way too often. I just searched on this, and found previous posts that conclude "that's the way the original did it." But that's not true; I just verified this with the original game.
Case #1: Path up through swamp east of Britain. Under Exult, there's _always_ a deer to the south of the path, and _always_ some brigands on the path. Under the original (running at very high speed), I went to and from the area, and only encountered the deer and the brigands a few times. The rest of the time, they weren't there.
Case #2: Skara Brae. To see the difference, just try walking through the remains of the town. Under Exult, it's a constant attack of skeletons and ghosts. Under the original, it isn't.
It's almost as if the eggs have a probability factor that's always true under Exult, but not under the original.
jnp
Case #1: Path up through swamp east of Britain. Under Exult, there's _always_ a deer to the south of the path, and _always_ some brigands on the path. Under the original (running at very high speed), I went to and from the area, and only encountered the deer and the brigands a few times. The rest of the time, they weren't there.
Case #2: Skara Brae. To see the difference, just try walking through the remains of the town. Under Exult, it's a constant attack of skeletons and ghosts. Under the original, it isn't.
It's almost as if the eggs have a probability factor that's always true under Exult, but not under the original.
jnp