Boydon

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Theoban
Posts: 4
Joined: Thu May 14, 2020 1:34 pm

Boydon

Post by Theoban »

Hi. I'm using Exult v1.0 on win98, and I've just got to Mad Mage Isle. Now, unless I'm doing something blindingly stupid (which could be very likely), Boydon will not be re-made. I've put his head, torso, the phoenix egg and as many body parts as I could before it just spits them out again, and nothing happens. I've been through all the conversation options with Erstram and that monkey-boy he's got working for him, and nothing's happening. I've not tried an earlier save, as it's absolutely ages since I saved in a different slot.
Pr()ZaC

Re: Boydon

Post by Pr()ZaC »

Normally, if the machine spits parts out is because something is missing...
Some parts don't belong to Boydon.
Theoban
Posts: 4
Joined: Thu May 14, 2020 1:34 pm

Re: Boydon

Post by Theoban »

Problem is, I've put every part I can find in. Even the leg hidden behind it, apart from making a nice little pile of anatomy they didn't do anything
Soul Harvester

Re: Boydon

Post by Soul Harvester »

The parts boydon uses are the non-wriggling ones. There are specific parts the machine accepts... you can't use any others. Make sure the parts you put in are not moving and have a decayed look to them. You should put in the head, torso, two legs, two arms, and then the pheonix egg.
Annorax
Posts: 81
Joined: Thu May 14, 2020 1:34 pm

Re: Boydon

Post by Annorax »

I remember having a few problems with this, it took me a while.

I think you must use still parts, and put them in carefully. If they go in right, a little spark will appear. You need exactly 2 legs, 2 arms, torso, head, and the egg as said above.
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Theoban
Posts: 4
Joined: Thu May 14, 2020 1:34 pm

Re: Boydon

Post by Theoban »

So apparently I've been putting the torso behind the machine. I don't know why or how
Wizardry Dragon
Posts: 1241
Joined: Thu May 14, 2020 1:34 pm

Re: Boydon

Post by Wizardry Dragon »

That's a clipping problem with Exult.

You get them all the time making your own stuff, even with things that should work.

I have one table that always clips over things, even things it's below :(

~ Wizardry Dragon
"Not sea shanty again!"
Cheers, Wizardry Dragon
Lead Designer, Ultima VII: The Feudal Lands
www.thefeudallands.ca
ShadowChaser
Posts: 10
Joined: Thu May 14, 2020 1:34 pm

Re: Boydon

Post by ShadowChaser »

Same problem here (with the 1.1 beta), this is definately a plot-stopper bug
Dominus
Site Admin
Posts: 5656
Joined: Thu May 14, 2020 1:34 pm

Re: Boydon

Post by Dominus »

ShadowChaser: you know the procedure, I guess :-)
Please submit a bugreport with a svegame just before you throw in the body parts...
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Skutarth

Re: Boydon

Post by Skutarth »

In the meantime you guys could probably warp to "the house of the dead" and have him join your party.
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