Thanks for the feedback. I've modified some of the effects as suggested, but mostly I'm trying to get all sounds identified and replaced first.
There are now two releases here:
http://www.connectivit.com.au/exult/
realfx-bg has all the new effects and the old effects for those that haven't been replaced yet.
realfx-bg-testing has all the new effects but rather than use the old effects, will speak the number of the effect if it hasn't been replaced yet. If you come across one, let me know what it was and where you found it so I can replace it!
Help me get to 114 and I'll do Serpent Isle
0.0.3 - now with 63/114 effects done!
0 bow, crossbow
1 projectile hitting target (bow, crossbow, musket)
2 two handed sword hit
3 mace hit
4 combat hit
5 sword hit
6 spinning wheel
7 explosion (fireball trap)
8 cannon. Lightning?
9 powder keg
11 spell effect (death vortex, moongate teleport, energy field)
12 fireball (monster, firedoom)
14 open gump
15 mining machine
17 clock tick
18 clock tock
26 waterwheel, water (also 59)
27 pick lock (success and failure)
28 lever pull
29 casino machines
30 door open
31 door close
32 portcullis (also guillotine with 35)
34 drawbridge
35 guillotine (downstroke plays multiple times, upstroke also uses 32)
37 mirror breaking
40 water well splash
46 lantern off
47 forge
48 fountain
49 water running - beach
50 water running - stream
52 magic field (sleep, poison)
54 swamp, slime
55 swamp, slime
56 swamp, slime
57 swamp, slime
58 swamp, slime
59 waterwheel, wheel (also 26)
60 tremor spell, monster tremor
61 night animal - owl?
62 lightning storm
64 magic, beneficial (mass might, heal, etc)
65 magic, destructive (hoe of destruction, lightning spell, ring of fire, mass charm, summon, death vortex, curse etc)
66 magic, ??? (unlock magic)
67 magic, mind (séance, tremor, telekinesis, etc)
68 magic, misc (light, food, awaken, etc)
69 magic fizzle (invalid target)
74 close gump
76 moving object to invalid location
77 moongate
79 vortex cube
80 sphere generator
82 bird noises (not used with digital music)
83 haunted room (trinsic blacksmith)
85 bird noises (not used with digital music)
90 drink
91 eat
96 close gump (also uses 74 concurrently)
104 magic object on ground (hoe of destruction)
106 lantern on
107 musket