Page 1 of 1

Graphics in ExultStudio

Posted: Mon Jul 14, 2003 9:46 pm
by Gunnar
Hi,

We all discussed already about the fact that the graphics in ultima7 are drawn in a strange angle. If we would create new shapes, do we need to draw them with that same angle or can we take another angle to create a better (less strange) perspective?

Thanks in advance

Re: Graphics in ExultStudio

Posted: Tue Jul 15, 2003 6:53 am
by wjp
If you don't use the same perspective, bounding boxes and most height-related things will probably go very wrong.

Re: Graphics in ExultStudio

Posted: Tue Jul 15, 2003 9:44 am
by drcode
U7's graphics rendering uses the rule that if each N pixels above the ground is displayed N/2 pixels upwards and to the left. As wjp pointed out, if you don't follow this same rule in your own graphics, they won't look right when they're displayed within the world.

Re: Graphics in ExultStudio

Posted: Wed Jul 16, 2003 7:35 am
by Wizardry Dragon
You can say screw the angle, but weird clipping issues arise, trust me, I tired that one :)

~ Wizardry Dragon
"Not sea shanty again!"